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SoftInputKeyboard
qiibeta edited this page Oct 27, 2019
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Android framework has three soft input policies: SOFT_INPUT_ADJUST_RESIZE, SOFT_INPUT_ADJUST_PAN, SOFT_INPUT_ADJUST_NOTHING
- Scene container Activity's AndroidManifest.xml android:windowSoftInputMode must be set to adjustPan or adjustResize or adjustNothing,
- adjustUnspecified flag has bug will cause
requireActivity().getWindow().setSoftInputMode
not working, then system will pick the best one depending on the contents of the window - If you push a AppCompatScene, everything will work fine, if you push a GroupScene, you should set root view's android:fitsSystemWindows to true,
- otherwise SOFT_INPUT_ADJUST_RESIZE will have problem
requireActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE)
requireActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN);
requireActivity().getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
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