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Original file line number | Diff line number | Diff line change |
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#include <dpp/dpp.h> | ||
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int main() { | ||
/* the second argument is a bitmask of intents - i_message_content is needed to get messages */ | ||
dpp::cluster bot("Token", dpp::i_default_intents | dpp::i_message_content); | ||
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bot.on_log(dpp::utility::cout_logger()); | ||
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/* The event is fired when someone issues your commands */ | ||
bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) { | ||
if (event.command.get_command_name() == "channel-edit") { | ||
const auto name = std::get<std::string>(event.get_parameter("name")); | ||
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/* get the channel to edit it after */ | ||
const auto channel_id = std::get<dpp::snowflake>(event.get_parameter("channel")); | ||
bot.channel_get(channel_id, [&bot, name, event](const dpp::confirmation_callback_t& callback) { | ||
if (callback.is_error()) { | ||
event.reply("error"); | ||
return; | ||
} | ||
auto channel = callback.get<dpp::channel>(); | ||
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/* change the channel name and edit the channel itself */ | ||
channel.set_name(name); | ||
bot.channel_edit(channel); | ||
event.reply("Channel name is now `" + name + "`."); | ||
}); | ||
} | ||
}); | ||
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bot.on_ready([&bot](const dpp::ready_t& event) { | ||
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if (dpp::run_once <struct register_global_commands>()) { | ||
dpp::slashcommand channel_edit("channel-edit", "Edit the name of channel specified", bot.me.id); | ||
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channel_edit.add_option(dpp::command_option(dpp::co_channel, "channel", "Channel to edit", true)); | ||
channel_edit.add_option(dpp::command_option(dpp::co_string, "name", "New name for the channel", true)); | ||
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bot.global_command_create(channel_edit); | ||
} | ||
}); | ||
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bot.start(dpp::st_wait); | ||
return 0; | ||
} |
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#include <dpp/dpp.h> | ||
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int main() { | ||
/* the second argument is a bitmask of intents - i_message_content is needed to get messages */ | ||
dpp::cluster bot("Token", dpp::i_default_intents | dpp::i_message_content); | ||
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bot.on_log(dpp::utility::cout_logger()); | ||
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/* The event is fired when someone issues your commands */ | ||
bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) { | ||
if (event.command.get_command_name() == "embed-send") { | ||
dpp::embed embed = dpp::embed() | ||
.set_color(dpp::colors::sti_blue) | ||
.set_title("like and subscribe") | ||
.set_url("https://dpp.dev/") | ||
.set_author("Some author", "https://dpp.dev/", "https://dpp.dev/DPP-Logo.png") | ||
.set_description("Creator is <creator name>"); | ||
event.reply(embed); | ||
} else if (event.command.get_command_name() == "embed-edit") { | ||
const auto description = std::get<std::string>(event.get_parameter("desc")); | ||
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/* get the message to edit its embed after. here string will automatically be converted to snowflake */ | ||
const dpp::snowflake msg_id = std::get<std::string>(event.get_parameter("msg-id")); | ||
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bot.message_get(msg_id, event.command.channel_id, [&bot, description, event](const dpp::confirmation_callback_t& callback) { | ||
if (callback.is_error()) { | ||
event.reply("error"); | ||
return; | ||
} | ||
auto message = callback.get<dpp::message>(); | ||
auto& embeds = message.embeds; | ||
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/* change the embed description and edit the message itself. | ||
* since we're using a reference, what changes in embeds changes in message.embeds | ||
*/ | ||
embeds[0].set_description(description); | ||
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bot.message_edit(message); | ||
event.reply("Embed description is now `" + description + "`."); | ||
}); | ||
} | ||
}); | ||
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bot.on_ready([&bot](const dpp::ready_t& event) { | ||
if (dpp::run_once <struct register_global_commands>()) { | ||
dpp::slashcommand embed_send("embed-send", "Send my embed", bot.me.id); | ||
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dpp::slashcommand embed_edit("embed-edit", "Edit an embed sent by the bot", bot.me.id); | ||
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embed_edit.add_option(dpp::command_option(dpp::co_string, "msg-id", "ID of the embed to edit", true)); /* true for required option */ | ||
embed_edit.add_option(dpp::command_option(dpp::co_string, "desc", "New description for the embed", true)); /* same here */ | ||
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bot.global_bulk_command_create({ embed_send, embed_edit }); | ||
} | ||
}); | ||
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bot.start(dpp::st_wait); | ||
return 0; | ||
} |
61 changes: 46 additions & 15 deletions
61
docpages/example_programs/the_basics/editing-channels-and-messages.md
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\page editing-channels-and-messages Editing Channels and Messages | ||
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Sometimes we need to update an object, such as message or channel. At first, it might seem confusing, but it's actually really simple! You just need to use an object with identical properties you don't need to update. NOTE: your bot can't edit messages sent by others. | ||
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\note This example uses callback functions. To see more information about them, visit \ref callback-functions. | ||
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\include{cpp} editing_messages.cpp | ||
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Before editing: | ||
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\image html stuff_edit1.png | ||
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After editing: | ||
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\image html stuff_edit2.png | ||
\page editing-channels-and-messages Editing Channels and Messages | ||
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Sometimes we need to update an object, such as a message (whether it's plain text or an embed) or a channel. At first, it might seem confusing, but it's actually really simple! You need an object with all the properties being identical to the existing one. Say you're editing a message. You need to have an object with its ID the same as the one in Discord. Then you replace what you need, such as its content. | ||
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\note This example uses callback functions and embeds. To see more information about them, visit \ref callback-functions and | ||
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## Editing messages | ||
Here we send a message and edit it after. To do so, we first reply to the command `msg-send` with some text, "This is a message" in our case. As described above, on the next step the message object is taken and the text is replaced with whatever the user desires. | ||
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\include{cpp} editing_messages1.cpp | ||
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\note Your bot can't edit messages sent by others!\ref embed-message. | ||
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Before editing the message: | ||
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\image html stuff_edit1.png | ||
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After editing the message: | ||
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\image html stuff_edit2.png | ||
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## Editing channels | ||
Now we'll want to edit an existing channel - its name in this case. This works similarly to how messages are edited. | ||
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\include{cpp} editing_messages2.cpp | ||
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Before editing the channel: | ||
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\image html stuff_edit3.png | ||
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After editing the channel: | ||
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\image html stuff_edit4.png | ||
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## Editing embeds | ||
Now let's send an embed and edit it. If a message has one `content` field, it can have a few `embed` fields, up to 10 to be precise. So we first get the embed we want and edit and change its description. | ||
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\include{cpp} editing_messages3.cpp | ||
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Before editing the embed: | ||
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\image html stuff_edit5.png | ||
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Finally, after editing the embed: | ||
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\image html stuff_edit6.png |
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