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getting-started: update default views and joystick config
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ES-Alexander committed Dec 13, 2023
1 parent e0e8659 commit 8787ea9
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23 changes: 13 additions & 10 deletions getting-started/index.md
Original file line number Diff line number Diff line change
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title = "Getting Started"
description = "Cockpit getting started instructions."
date = 2023-08-25T13:00:00+11:00
date = 2023-12-12T22:20:00+11:00
template = "docs/page.html"
sort_by = "weight"
weight = 20
Expand All @@ -28,24 +28,27 @@ To access the configuration section, open the burger menu in the top left, and s
## Interface Setup

### Visual Display
By default, the interface of Cockpit is set up with two [views](../advanced-usage/#display-views):
By default, the interface of Cockpit is set up with three [views](../advanced-usage/#views):
1. Video view
- Includes a video stream, vehicle telemetry, heads-up display (HUD) overlay elements, status updates, and flight mode selection
- Most useful for first-person control of a vehicle like an ROV, copter, or plane
- Includes a video stream, vehicle telemetry, compass and attitude instrument indicators, status updates, and flight mode selection
- Useful for first-person control of a vehicle like an ROV, copter, or plane, focused on what the vehicle can see

{{ easy_image(src="video-view", width=600, center=true) }}

2. Map view
2. HUD view
- Includes a video stream, vehicle telemetry, heads-up display (HUD) overlay elements, status updates, and flight mode selection
- An alternative for first-person control of a vehicle like an ROV, copter, or plane, focused on precision maneuvering

{{ easy_image(src="hud-view", width=600, center=true) }}

3. Map view
- Includes a map, vehicle telemetry, status updates, and flight mode selection
- Most useful for mission planning and remote monitoring of vehicles with a positioning system and/or autonomous control

{{ easy_image(src="map-view", width=600, center=true) }}

Primary widgets that support configuration can be configured by clicking on the icon in their top right corner. Mini-widgets can be
configured by clicking anywhere on the widget.

The available views (including widget size and placement) can be configured as described in the
[advanced usage documentation](../advanced-usage/#display-views).
The available views and the widgets within them (including sizing and placement) can be configured as described in the
[advanced usage documentation](../advanced-usage/#edit-mode).

### Joystick Configuration
For vehicles controlled via a joystick, button and axis mappings can be set by clicking the burger menu (top left), then selecting
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