BUGFIX: Game takes too long to process crime work with large number of cycles #1821
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While making #1657, I suspected that generating CCT is not the only thing that blocks the game engine when the save file has too much bonus time. Now, when I check other mechanics, I find out that crime work also has this problem. This PR puts a cap on the number of processing cycles. Note that crime work of sleeves does not have this problem because we put a cap on sleeve's
cyclesUsed
before callingthis.currentWork.process(this, cyclesUsed);
.How to reproduce this bug:
Player.lastUpdate
is 0 in that save file.Save file: test-crime-last-update-0.gz