Skip to content

Simple Godot 4 plugin to that includes various tools to manipulate UVs

License

Notifications You must be signed in to change notification settings

bikemurt/godot-uv-tools

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

28 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

godot-uv-tools

Youtube video

Simple Godot 4 plugin to that includes various tools to manipulate UVs.

  • ProtoCube node. Automatically performs a cube projection so that prototyping textures scale: image

After scaling on the x axis, notice that the texture repeats and does not stretch: image

  • ProtoBody node. Basically the same as ProtoCube but wraps with a Rigid/StaticBody3D and collision shape.
  • Quick texture selection for the purposes of prototyping:
  • image

Godot Versions Tested

  • v4.2.1

🚀 Install & Use

  1. Download this repository, or download from the Godot Asset Library
    • Import the addons folder into your project (if it already isn't present).
  2. Activate the UV Tools addon under Project > Project Settings > Plugins. If an error dialog appears, restart the engine and try activating it again.
  3. Add a "ProtoCube" node to your scene. Drop a texture onto the Albedo of the material override, and then scale the cube. You should see the cube projection update so that the texture tiles.

⚠️ Limitations

🏠 Links

🗒️ License

MIT License

About

Simple Godot 4 plugin to that includes various tools to manipulate UVs

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published