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GuiTraceRay from theater ray intersection instead of camera position. #1782
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2a0a27e
GuiTraceRay from theater ray intersection instead of camera position.
saurtron fab8808
Fix typo.
saurtron 940bc8c
Fix error in plane equation.
saurtron 76e69d4
Keep track of max unit altitude inside UnitHandler.
saurtron 146709b
Make new camera methods const and improve variable name.
saurtron 9d167ce
use float3::dot
saurtron d89a16d
Change NULL to nullptr at GuiTraceRay calls.
saurtron 5773b9b
Change function name to TracePointToMaxAltitude and ensure proper
saurtron 9850d92
Init unit max altitude to readMap->GetCurrMaxHeight and change how unit
saurtron cc626ec
Also keep maxaltitude for features.
saurtron 8b8c81e
Fix function call.
saurtron 01c3ef0
The frame number to check needs to be 2^x-1.
saurtron b15e68a
Improve theater ray intersection by using std::optional and removing
saurtron 0e190f8
Don't calculate theater intersection if bottom frustum isn't parallel to
saurtron 3af3c51
Use fbl.y/100000.0 instead of stl::epsilon since the frustum points
saurtron ad030ea
Check camera is straight enough by tracing cam to ftl to theater plane.
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epscmp
exists, perhaps use that? Maybestd::numerlic_limits<T>::epsilon()
could even become the default for its 3rd arg:spring/rts/System/SpringMath.h
Line 141 in a2dd682