Skip to content

Commit

Permalink
+changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
lhog committed Sep 21, 2023
1 parent 0bcd068 commit 7e08917
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions doc/site/changelogs/running-changelog.markdown
Original file line number Diff line number Diff line change
Expand Up @@ -255,3 +255,4 @@ The pixel format name is something like, for example, "SDL_PIXELFORMAT_RGB565".
* fixed being unable to drag-select units with `/specfullview 0`
* fixed COB `SetMaxReloadTime` receiving a value 10% smaller than it was supposed to.
* fix screenshots saved as PNG having an inflated file size via a redundant fully-opaque alpha channel.
* removed old FFP renderer of features and units. It's deprecated because all recent engines mandate the minimal GLSL shader support, therefore the change should be transparent to the players and game developers.

This comment has been minimized.

Copy link
@sprunk

sprunk Sep 21, 2023

Collaborator

If this should be transparent to everybody downstream then it's an implementation detail and shouldn't really be in the changelog. If there is a risk of breakage etc then it should be in the caveats section at the top.

This comment has been minimized.

Copy link
@lhog

lhog Sep 22, 2023

Author Collaborator

Yeah, I'll revert this one.

0 comments on commit 7e08917

Please sign in to comment.