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use scale factor for touches in UI focus #16522

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merged 1 commit into from
Nov 26, 2024

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Objective

Solution

  • UI focus now uses the window scale factor for touches

@mockersf mockersf added A-UI Graphical user interfaces, styles, layouts, and widgets O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system labels Nov 26, 2024
@mockersf mockersf added this to the 0.15 milestone Nov 26, 2024
@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Input Player input via keyboard, mouse, gamepad, and more labels Nov 26, 2024
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Nov 26, 2024
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Nov 26, 2024
Merged via the queue into bevyengine:main with commit 98d433a Nov 26, 2024
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mockersf added a commit that referenced this pull request Nov 26, 2024
# Objective

- Fix the issue mentioned on iOS in
#16363 (comment)
- touch on the button in the mobile example are not detected

## Solution

- UI focus now uses the window scale factor for touches
mockersf added a commit that referenced this pull request Nov 26, 2024
# Objective

- Fix the issue mentioned on iOS in
#16363 (comment)
- touch on the button in the mobile example are not detected

## Solution

- UI focus now uses the window scale factor for touches
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A-Input Player input via keyboard, mouse, gamepad, and more A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants