Skip to content

Rust implementation of raytracing in one weekend by Peter Shirley

Notifications You must be signed in to change notification settings

benvillalobos/raytracing-one-weekend-rs

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

41 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Raytracing In One Weekend, In Rust!

Rust implemenation of raytracing in one weekend by Peter Shirley.

Final Render

Shoutouts

Tips

  • Make your render loop parallel as soon as possible.
  • Check out the repos in the shoutouts to see how others accomplished something.
  • The cgmath crate is the fastest of the math libraries I tried.

Lessons Learned

  • When following a guide with labeled sections, name or label commits by that chapter.
  • Save images of renders as you go.
  • At one point I thought the library I was using was the source of an issue with metal being rendered.

About

Rust implementation of raytracing in one weekend by Peter Shirley

Topics

Resources

Stars

Watchers

Forks

Languages