-
-
Notifications
You must be signed in to change notification settings - Fork 20
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
write hardcoded mem offfset to a single file
- Loading branch information
Showing
19 changed files
with
252 additions
and
366 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,54 @@ | ||
namespace off { | ||
|
||
|
||
//!BlockLegacy::getVariant(BlockLegacy *this, char *a2) | ||
constexpr uint64_t BLOCK_GET_VARIANT = 0x8; | ||
|
||
//todo: | ||
constexpr uint64_t BLOCKSOURCE_GET_POSITION = 0x2c; | ||
|
||
//todo: | ||
constexpr uint64_t BLOCKLEGACY_GET_BLOCK_ID = 0x10c; | ||
|
||
//todo: | ||
constexpr uint64_t BASECIRCUITCOMPONENT_GET_STRENGTH = 0x34; | ||
|
||
//todo | ||
constexpr std::pair<uint64_t, uint64_t> BASECIRCUITCOMPONENT_SOURCE_RANGE = {0x1, 0x2}; | ||
|
||
//todo | ||
constexpr uint64_t COMMAND_PACKET_STR = 0x28; | ||
|
||
//!from Player::tickWorld | ||
constexpr uint64_t PLAYER_GET_BLOCKSOURCE = 0x64; | ||
|
||
//todo | ||
constexpr uint64_t ACTOR_GET_DIMENSION_ID = 0xCC; | ||
|
||
|
||
//! from ServerPlayer::isHostingPlayer | ||
constexpr uint64_t ACTOR_GET_CLIENT_ID = 0x980; | ||
|
||
//todo | ||
constexpr uint64_t ACTOR_ID_GET_NAME = 0x20; | ||
|
||
//todo | ||
constexpr uint64_t ITEM_GET_NUM = 0x22; | ||
|
||
constexpr uint64_t BIOME_GET_NAME = 0x8; | ||
|
||
constexpr uint64_t DIMENSION_GET_CIRCUIT_SYSTEM = 0x21; | ||
|
||
constexpr uint64_t CIRCUIT_GET_GRAPH = 0x8; | ||
|
||
constexpr uint64_t DIMENSION_IS_RS_TICK = 0x45; | ||
//! Spawner::_spawnMobCluster | ||
constexpr uint64_t MOB_SPAWN_DATA_GET_RULE = 0xb0; | ||
|
||
constexpr std::pair<uint64_t, uint64_t> LEVEL_FOREACH_PLAYER = {0xB, 0xC}; | ||
|
||
//!MobSpawnData::MobSpawnData | ||
constexpr uint64_t MOB_SPAWN_DATA_GET_ACTOR_ID = 0x8; | ||
|
||
|
||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.