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# mylittlegame | ||
To run the game, open a terminal, and go to _Dogplay_ Directory, then run command "./bin/Dogplay"<br> | ||
Move the dog by using the keyboard arrows to reach the ball and avoid the black arrows<br> | ||
Whenever you catch the ball your score increases and if you get touched by an arrow your score decreases<br> | ||
If your score is less than **minScore** then you lose<br> | ||
You can use bombs by pressing the space bar, a bomb stops all arrows and lets you touch them for **bombsDuration** seconds, but You have only **numberOfBombs** bombs<br> | ||
You can changer some constants such as **numberOfArrows**, **dogSpeed**, **numberOfBombs** in _src/main.cxx_ file. Then use the command "make all" then "./bin/Dogplay".<br> | ||
This project is made for Linux, so If you're on windows then replace libraries in _lib_ folder by the specific SFML libraries of Windows, also change the Makefile so that the commands will be adapted to your OS.<br> | ||
You can change some constants such as **numberOfArrows**, **dogSpeed**, **numberOfBombs** in _Dogplay/src/main.cxx_ file. Then use the command "make all" then "./bin/Dogplay" (be sure to be in Dogplay directory !).<br> | ||
This project is made for Linux, so If you're on windows then replace libraries in _Dogplay/lib_ folder by the specific SFML libraries of Windows, also change the Makefile so that the commands will be adapted to your OS.<br> | ||
Have fun ! |