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Delphine Mewri

Patric Thomas edited this page Sep 29, 2022 · 2 revisions

Name: Delphine Mewri

Delphine Mewri

History Delphine was born in Port Talbot, Wales, to Margery and Sean Holton. From an early age she was fascinated with magic. It's all in the wrist, her grandfather used to say as he'd show her how to do the coin-from-the-ear trick over and over until she had mastered it.

Later in primary, she found that maths was a sort of magic in of its own, creating something from nothing. Taking two things and creating a third. She excelled in academics, all while practicing her hustles in the yards after school. 3 Card Monty, Pick a Card, the Shuffle - all the standard street attractions she used to great showmanship as she pulled the lunch money out of her fellow student's hands. Math was a way to not only support yourself, but to understand the world at large. Everything was a number's game.

Once to university, she was groomed and then later recruited by whom was to become her Mater, Master Alice Lièvre bani Fortunae of the Order of Hermes - a fourth year that never seemed to graduate, no one seemed to notice or mind, and who freely audited classes at will. In the young woman, Alice saw a keen mind, inquisitive nature, and ability to see beyond what should be into what could be. Telling her parents she was going on a study abroad to America, she packed her bags and moved herself to Braemar college to refine her Hermatic knowledge.

Tradition: Order of Hermès

House: Fortune

=Spheres=

  • Arete:2
  • Forces:2
  • Matter:1
  • Life:
  • Correspondence:1
  • Entropy:2
  • Time:
  • Spirit:1
  • Prime:
  • Mind:

=Attributes= ==Physical==

  • Strength:2
  • Dexterity:2
  • Stamina:2

==Social==

  • Charisma:4
  • Manipulation:4
  • Appearance:3

==Mental==

  • Perception:3
  • Intelligence:2
  • Wits:2

=Abilities= ==Talents==

  • Alertness:2
  • Art:
  • Athletics:
  • Awareness:2
  • Brawl:
  • Empathy:2
  • Expression:2
  • Intimation:
  • Leadership:
  • Streetwise:1
  • Subterfuge:4

==Skills==

  • Crafts:
  • Drive:
  • Etiquette:2
  • Firearms:2
  • Martial Arts:
  • Mediation:
  • Melee:
  • Research:2
  • Stealth:2
  • Survival:
  • Technology:
  • Misdirection: 4
  • Gambling: 3

==Knowlages==

  • Enochian:1
  • Umbrood Protocols:
  • Academics:
  • Computer:
  • Cosmology:
  • Enigmas: 4
  • Esoterica:
  • Investigation:
  • Law:
  • Medicine:
  • Occult:
  • Politics:
  • Science:

=Backgrounds=

  • Arcane:2
  • Familiar:
  • Sanctum:
  • Totem:2
  • Avatar:2
  • Past Lives:
  • Mentor:2
  • Resources:2
  • Influence:3
  • Wonder:2
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