Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add "No end judgment by exile" Option #364

Open
wants to merge 6 commits into
base: master
Choose a base branch
from

Conversation

tanakanira0118
Copy link
Contributor

Overview

Added "No end judgment by exile" option to allow some mods to continue the game even if the internal impostor is wiped out.
This solves the problem of the mute being unmuted by a lobby decision.

Copy link
Collaborator

@CarbonNeuron CarbonNeuron left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This will update that property any time the settings changes. We should probably do something like:
if (e.PropertyName == nameof(Settings.NoEndJudgmentByExile)) { AmongUsCapture.Settings.PersistentSettings.noEndJudgmentByExile = Settings.NoEndJudgmentByExile; }

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants