feat: add support for the new map (the fungle) #739
This run and associated checks have been archived and are scheduled for deletion.
Learn more about checks retention
Annotations
13 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/[email protected], actions/[email protected], actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
build
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
build:
AmongUsCapture/ServerSocket.cs#L40
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/ServerSocket.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/ServerSocket.cs#L50
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/ServerSocket.cs#L55
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/Memory/GameMemReader.cs#L116
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/Memory/GameMemReader.cs#L121
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/Memory/GameMemReader.cs#L226
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
build:
AmongUsCapture/ClientSocket.cs#L66
The variable 'paramString' is assigned but its value is never used
|
build:
AmongUsCapture/Settings.cs#L27
The variable 'e' is declared but never used
|
build:
AmongUsCapture/DiscordHandler.cs#L75
The variable 's' is assigned but its value is never used
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
AmongUsCapture-beta
Expired
|
6.97 MB |
|