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Vanilla parity: When falling down after rail on a cliff the behaviour is now vanilla, that means you can now fall down from a cliff to a perpendicular rail track.
A little more slowdown before descending rails. Due to the vanilla parity you now start descending with 8m/s instead of 9.2m/s
A little more slowdown before detector / activator rails. On and directly before detector/activator rails you also move with 8m/s instead of 9.2m/s now.
Mod Compatibility: We only overwrite the moveOnRail function now when there is actually a LivingEntity riding the cart
(technical) Mixin is targeting AbstractMinecartEntity again so we can inject and cancel the overwrite