This repository has been archived by the owner on Mar 18, 2019. It is now read-only.
DisUnity v0.3.2
Pre-release
Pre-release
- Removed "fixrefs" command. Place extracted scene files in the project folder root instead.
- Changed command parsing: Global arguments (-f/-x) now need to be placed before the command!
- AudioClips with unknown formats are now extracted as .bin files instead of being skipped.
- Added support for Xianjian asset bundles.
- Added support for Unity 3.5 meshes.
- U/V coordinates are now flipped vertically to match the textures that are internally flipped by Unity.
- Class IDs in the -x argument are now rejected properly.
- Asset objects with Unicode names are now extracted with the correct file name.
- Fixed some more deserialization bugs.