a lil game idea i had that won't go away.
Essentially: it's a game that draws heavy inspiration from the game Turing Complete. A puzzle game where the end goal is to create a computer essentially, except instead of wires like a normal person you shoot around marbles. Also it'll be way worse (if i even finish it that is).
So like yeah.
Currently I don't have a game, but I can almost start on that!
- Foundation
- Render modules
- Define modules
- Editor (Don't be fooled by it's succinctness, this is the hardest one) (and also the most important)
- Drag stuff around
- Interactive components
- Can't move / place stuff into other stuff
- Hover effect
- Ui
- Redo with Bevy UI
- Spawning UI
- Description / Information screen (right)
- Proper module config screen
- Level info screen
- Top bar for top bar stuff
- Level selection
- Title screen
- Game
- Backgrounds
- Good Backgrounds
- Finalize module implementation
- Saving / Loading
- Level creation / storage
- Test cases
- Particle effects :)