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Enable GI in material previews
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This in order to enable refraction (we don't have separate diffuse and specular bounce limits yet).
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dictoon committed Sep 10, 2016
1 parent 39d3354 commit 6080b45
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/appleseed-plugin-impl/renderer/appleseedrenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -306,7 +306,7 @@ int AppleseedRenderer::Render(
{
renderer_settings.m_pixel_samples = m_rend_params.mtlEditAA ? 32 : 4;
renderer_settings.m_passes = 1;
renderer_settings.m_gi = false;
renderer_settings.m_gi = true;
renderer_settings.m_background_emits_light = false;
}

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