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Patch 10.0.576
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Note: Rebuilding this from source will cause inaccurate data. They were removed manually until a fix is in place.
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robertvanhoesel committed Mar 19, 2024
1 parent a252586 commit fd57c02
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Showing 463 changed files with 4,029 additions and 5,249 deletions.
4 changes: 2 additions & 2 deletions abilities/abbasid-optimized.json
Original file line number Diff line number Diff line change
Expand Up @@ -747,7 +747,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-ring-the-town-bell-1.png",
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"variations": [
{
"id": "ability-ring-the-town-bell-1",
Expand All @@ -760,7 +760,7 @@
"civs": [
"ab"
],
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"classes": [],
"displayClasses": [],
"costs": {
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4 changes: 2 additions & 2 deletions abilities/abbasid-unified.json
Original file line number Diff line number Diff line change
Expand Up @@ -735,7 +735,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-ring-the-town-bell-1.png",
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"variations": [
{
"id": "ability-ring-the-town-bell-1",
Expand All @@ -748,7 +748,7 @@
"civs": [
"ab"
],
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"classes": [],
"displayClasses": [],
"costs": {
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2 changes: 1 addition & 1 deletion abilities/abbasid.json
Original file line number Diff line number Diff line change
Expand Up @@ -555,7 +555,7 @@
"civs": [
"ab"
],
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"classes": [],
"displayClasses": [],
"costs": {
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2 changes: 1 addition & 1 deletion abilities/abbasid/ability-ring-the-town-bell-1.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
"civs": [
"ab"
],
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"classes": [],
"displayClasses": [],
"costs": {
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124 changes: 109 additions & 15 deletions abilities/all-optimized.json
Original file line number Diff line number Diff line change
Expand Up @@ -1258,7 +1258,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-ring-the-town-bell-1.png",
"description": "Alert nearby Villagers to run to the closest building with available garrison space.",
"description": "Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building.",
"variations": [
{
"id": "ability-ring-the-town-bell-1",
Expand Down Expand Up @@ -2215,7 +2215,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-artillery-shot-1.png",
"description": "Loads this Cannon for an Artillery Shot, next shot has greatly increased Area of Effect but no bonus against buildings.",
"description": "Loads this Cannon with an Artillery Shot, reducing damage in exchange for area of effect damage. No bonus damage against buildings.",
"variations": [
{
"id": "ability-artillery-shot-1",
Expand Down Expand Up @@ -2280,7 +2280,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-automatic-pilgrim-flask-off-1.png",
"description": "Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 15 per second for 10 seconds.",
"description": "Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 25 per second for 6 seconds.",
"variations": [
{
"id": "ability-automatic-pilgrim-flask-1",
Expand All @@ -2293,7 +2293,7 @@
"civs": [
"by"
],
"description": "Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 15 per second for 10 seconds.",
"description": "Toggle on to activate automatic drinking when low health, rapidly increasing health regeneration by 25 per second for 6 seconds.",
"classes": [],
"displayClasses": [],
"costs": {
Expand Down Expand Up @@ -3263,7 +3263,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-shield-wall-1.png",
"description": "Enter a defensive stance, decreasing move speed by -25%, attack speed by -25%, and ranged damage taken by -40% .",
"description": "Enter a defensive stance, decreasing move speed by -25%, attack speed by -25%, and ranged damage taken by -30%.",
"variations": [
{
"id": "ability-shield-wall-1",
Expand All @@ -3276,7 +3276,7 @@
"civs": [
"by"
],
"description": "Enter a defensive stance, decreasing move speed by -25%, attack speed by -25%, and ranged damage taken by -40% .",
"description": "Enter a defensive stance, decreasing move speed by -25%, attack speed by -25%, and ranged damage taken by -30%.",
"classes": [],
"displayClasses": [],
"costs": {
Expand Down Expand Up @@ -3315,7 +3315,7 @@
]
},
"effect": "change",
"value": 40,
"value": 30,
"type": "ability",
"duration": 25
},
Expand All @@ -3327,7 +3327,7 @@
]
},
"effect": "change",
"value": 40,
"value": 30,
"type": "ability",
"duration": 25
}
Expand Down Expand Up @@ -4225,6 +4225,79 @@
],
"shared": {}
},
{
"id": "ability-network-of-citadels",
"name": "Network of Citadels",
"type": "ability",
"civs": [
"en"
],
"displayClasses": [],
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-network-of-citadels-1.png",
"description": "When enemies are nearby, this building sounds an alarm, causing nearby units to get a +40% increase to attack speed.",
"variations": [
{
"id": "ability-network-of-citadels-1",
"baseId": "ability-network-of-citadels",
"type": "ability",
"name": "Network of Citadels",
"pbgid": 2160807,
"attribName": "network_of_citadels_eng",
"age": 1,
"civs": [
"en"
],
"description": "When enemies are nearby, this building sounds an alarm, causing nearby units to get a +40% increase to attack speed.",
"classes": [],
"displayClasses": [],
"costs": {
"food": 0,
"wood": 0,
"stone": 0,
"gold": 0,
"vizier": 0,
"oliveoil": 0,
"total": 0,
"popcap": 0
},
"producedBy": [
"outpost",
"stone-wall-tower",
"keep"
],
"icon": "https://data.aoe4world.com/images/abilities/ability-network-of-citadels-1.png",
"active": "always",
"auraRange": 12.5,
"effects": [
{
"property": "attackSpeed",
"select": {
"class": [
[
"melee"
],
[
"ranged"
],
[
"siege"
]
],
"id": [
"villager"
]
},
"effect": "multiply",
"value": 0.6,
"type": "ability"
}
]
}
],
"shared": {}
},
{
"id": "ability-setup-camp",
"name": "Setup Camp",
Expand Down Expand Up @@ -4636,6 +4709,32 @@
"attribName": "influence_auto_repair_hre",
"civs": [
"od"
],
"producedBy": [
"house",
"outpost",
"mill",
"barracks",
"lumber-camp",
"dock",
"mining-camp",
"meinwerk-palace",
"aachen-chapel",
"blacksmith",
"archery-range",
"market",
"stable",
"town-center",
"capital-town-center",
"burgrave-palace",
"regnitz-cathedral",
"siege-workshop",
"keep",
"monastery",
"palace-of-swabia",
"elzbach-palace",
"university",
"great-palace-of-flensburg"
]
}
],
Expand All @@ -4653,11 +4752,9 @@
},
"producedBy": [
"house",
"outpost",
"mill",
"barracks",
"lumber-camp",
"dock",
"mining-camp",
"meinwerk-palace",
"aachen-chapel",
Expand All @@ -4670,11 +4767,8 @@
"burgrave-palace",
"regnitz-cathedral",
"siege-workshop",
"keep",
"monastery",
"palace-of-swabia",
"elzbach-palace",
"university",
"great-palace-of-flensburg"
],
"active": "manual",
Expand Down Expand Up @@ -5359,7 +5453,7 @@
"classes": [],
"minAge": 1,
"icon": "https://data.aoe4world.com/images/abilities/ability-place-yorishiro-1.png",
"description": "Place a Yorishiro in the following buildings to receive bonuses and increase their line of sight.\nMilitary and Docks: +200% Work rate\nTown Center: +25% Production speed\nFarmhouse: +75 Food per minute\nLumber Camp: +75 Wood per minute\nForge: +75 Gold per minute\nWonder: +4000 Health",
"description": "Place a Yorishiro in the following buildings to receive bonuses and increase their line of sight.\nMilitary and Docks: +200% Production speed\nTown Center: +25% Production speed\nFarmhouse: +75 Food per minute\nLumber Camp: +75 Wood per minute\nForge: +75 Gold per minute\nWonder: +4000 Health",
"variations": [
{
"id": "ability-place-yorishiro-1",
Expand All @@ -5372,7 +5466,7 @@
"civs": [
"ja"
],
"description": "Place a Yorishiro in the following buildings to receive bonuses and increase their line of sight.\nMilitary and Docks: +200% Work rate\nTown Center: +25% Production speed\nFarmhouse: +75 Food per minute\nLumber Camp: +75 Wood per minute\nForge: +75 Gold per minute\nWonder: +4000 Health",
"description": "Place a Yorishiro in the following buildings to receive bonuses and increase their line of sight.\nMilitary and Docks: +200% Production speed\nTown Center: +25% Production speed\nFarmhouse: +75 Food per minute\nLumber Camp: +75 Wood per minute\nForge: +75 Gold per minute\nWonder: +4000 Health",
"classes": [],
"displayClasses": [],
"costs": {
Expand Down
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