v0.0.4
Pre-release
Pre-release
- Added hot reload features to the resource browser. You can now right click a resource in the resource browser and select
"Load from file" to pick a file on your hard drive to replace the asset with. This has immediate effect in the game for
many assets. Alternatively, you can choose "Watch folder..." in the resource browser menubar to continuously monitor
a folder on your hard drive for changes. Any assets you add or update in this folder will be automatically loaded
by the devtools and replace existing assets with the same name. This feature has currently been tested with textures
and pxd animations. Other files will probably work as well, but have not been tested yet. Use at your own risk. - Improved the reflection editor:
- STRING and FLAGS attributes are now also editable.
- Improved rendering of arrays. They are now nested and their indices are marked in their names.
- Added 2 small insights windows: GraphicsContext, showing Renderables in use by the engine, and CameraManager,
showing active camera stacks and their associated view/projection matrices.