Skip to content

Simple graphics library, boilerplate code for OpenGL and C++

License

Notifications You must be signed in to change notification settings

angelobdev/Crayon

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Crayon

This project is more of a challenge to myself.

I'm a computer engineering student and I love computer graphics, so I thought I would try to build my own engine using C++ and OpenGL.

This project aims to be fully-functional and easy-to-use, if it'll grow enough I'll make a documentation... at the moment you can just look at code and figure out yourself how it works.

Hope you enjoy!


Getting started 🚀

The project has been developed on both Windows and macOS (using CLion).
If you want to run it you can use CMake.

How to clone the project:

$ git clone --recursive https://github.com/angelobdev/Crayon.git

Warning 🚧
THE PROJECT IS STILL UNDER DEVELOPMENT AND POSSIBLY FULL OF BUGS!


Libraries 🔗

glfw - glad - spdlog - glm - imgui - debugbreak - stb_image


Resources 📚

OpenGL Web Book - Documentation - Youtube Playlist


About

Simple graphics library, boilerplate code for OpenGL and C++

Topics

Resources

License

Stars

Watchers

Forks