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Open-source shaders from our Godot shader secrets series

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Godot Shaders

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Godot Shaders is a repository of Free shaders, part of which we made for our course Godot Shader Secrets.

➡ Follow us on Twitter and YouTube for free game creation tutorials, tips, and news! Get one of our Godot game creation courses to support our work on Free Software.

2D dissolve shader, showing a character burning

The shaders

Here's a list of available shaders:

  • 2D baked-in-texture glow control
  • 2D glow
  • Stencil mask (impossible cube)
  • Advanced toon shader
  • Gaussian blur
  • 2D clouds: noise-based cloud shadows cast over the game world
  • 2D dissolve
  • 3D dissolve
  • Distortion (shockwave)
  • Inverted colors
  • 2D outline
  • 3D outline
  • Pointilism
  • 2D reflection
  • 2D water for side-scrolling games
  • 2D water in top-down view
  • 2D x-ray (masking)
  • Force field
  • 2D palette swap

2D water shader with light support

How to use

You can find the shaders in the Shaders/ directory. Most shaders come with a demo scene. All demos are in the Demos/ directory.

The Intro/ directory contains an intro animation to the shader pipeline, that we use in our shader course.

Contributing

Contributors are welcome!

If you encounter a bug, please open an issue.

If you want to contribute to the project, for instance by fixing a bug or adding a feature, check out our:

  1. Contributor guidelines.
  2. GDScript style guide

Licenses

This project is dual-licensed:

  • The source code is available under the MIT license.
  • Art assets (images, audio files) are CC-By 4.0. You can attribute them to GDQuest and contributors (https://www.gdquest.com/).

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Open-source shaders from our Godot shader secrets series

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