Now we have nearly perfect Classic nameplates
UnitXP_SP3.dll:
- I solved some technical problem, now nameplate's distance/hiding is NEARLY PERFECT like Classic.
- The getTickCount function is deleted, because I no longer need it for nameplate refresh and game provide its own timer function with same capability. Now nameplates need no refresh at all. No flash, no complex switches anymore.
nextEnemyConsideringDistance
andpreviousEnemyConsideringDistance
functions now have a little bit further melee range, increased from 5 yards to 8 yards.
sideload-DLL.dll:
- Now loader would attempt Load procedure in libraries regardless of file names.