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Now we have nearly perfect Classic nameplates

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@allfoxwy allfoxwy released this 24 Sep 16:54
· 22 commits to main since this release

UnitXP_SP3.dll:

  • I solved some technical problem, now nameplate's distance/hiding is NEARLY PERFECT like Classic.
  • The getTickCount function is deleted, because I no longer need it for nameplate refresh and game provide its own timer function with same capability. Now nameplates need no refresh at all. No flash, no complex switches anymore.
  • nextEnemyConsideringDistance and previousEnemyConsideringDistance functions now have a little bit further melee range, increased from 5 yards to 8 yards.

sideload-DLL.dll:

  • Now loader would attempt Load procedure in libraries regardless of file names.