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Aleksei Rusev
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Dec 30, 2024
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@@ -6,28 +6,26 @@ repository = "https://github.com/alexxbb/hapi-rs/" | |
keywords = ["vfx", "graphics", "gamedev", "houdini"] | ||
categories = ["graphics", "game-development"] | ||
readme = "README.md" | ||
version = "0.10.0" | ||
version = "0.11.0" | ||
authors = ["Aleksei Rusev <[email protected]>"] | ||
edition = "2021" | ||
license = "MIT" | ||
exclude = [ | ||
"otls/*", | ||
] | ||
include = ["/src", "build.rs", "LICENSE"] | ||
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[dependencies] | ||
log = "0.4.14" | ||
paste = "1.0.6" | ||
parking_lot = "0.12.1" | ||
duplicate = { version = "1.0.0", features = [], default-features = false } | ||
log = "0.4.22" | ||
paste = "1.0.15" | ||
parking_lot = "0.12.3" | ||
duplicate = { version = "2.0.0", features = [], default-features = false } | ||
debug-ignore = "1.0.5" | ||
tempfile = "3.3.0" | ||
tempfile = "3.13.0" | ||
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[dev-dependencies] | ||
once_cell = "1.5.2" | ||
env_logger = "0.10.0" | ||
once_cell = "1.20.2" | ||
env_logger = "0.11.5" | ||
prettytable-rs = "0.10.0" | ||
fastrand = "1.6.0" | ||
anyhow = "1.0.66" | ||
argh = "0.1.9" | ||
ctrlc = "3.2.5" | ||
fastrand = "2.1.1" | ||
anyhow = "1.0.91" | ||
argh = "0.1.12" | ||
ctrlc = "3.4.5" | ||
tinyjson = "2.5.1" |
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[package] | ||
name = "hapi-bevy" | ||
version = "0.1.0" | ||
edition = "2021" | ||
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[dependencies] | ||
hapi-rs = { path = "../..", version = "*" } | ||
bevy_panorbit_camera = "0.21.2" | ||
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[features] | ||
dev = ["bevy/dynamic_linking"] | ||
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[dependencies.bevy] | ||
version = "0.15.0" | ||
default-features = false | ||
features = [ | ||
"bevy_window", | ||
"bevy_winit", | ||
"bevy_pbr", | ||
"bevy_ui", | ||
"default_font", | ||
"tonemapping_luts", | ||
"ktx2", | ||
"png", | ||
"bevy_state", | ||
"bevy_dev_tools", | ||
"multi_threaded" | ||
] | ||
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[profile.dev.package."*"] | ||
opt-level = 3 |
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# A simple experimental Bevy app which can load HDA geometry and render it. | ||
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`cargo run --release` |
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