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Added changelog.txt
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alekslt committed Feb 9, 2021
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3 changes: 3 additions & 0 deletions MineralExhaustionNotifier/MineralExhaustionNotifier.csproj
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<Compile Include="UIHelper.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="changelog.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="icon.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
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44 changes: 44 additions & 0 deletions MineralExhaustionNotifier/changelog.txt
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== MineralExhaustionNotified v0.4




== MineralExhaustionNotified v0.3

* Fixed: The notification box was retriggered too often due to a flag not being set.

=== Commit log from 'v0.2' to 'v0.3' (most recent changes are listed on top):
c0fc1d0 Update README.md
7430df7 The notification box was retriggered too often due to a flag not being set. Fixed images in readme for thunder. Only copy local files to output that should be a part of the release.



== MineralExhaustionNotified v0.2

* Hide GUI when F11 - hidden is active.
* Show GUI when in space/sail mode.
* Fixed a bug where the input capture for the notification window was too greedy, resulting in a non-controllable flying mech. Now only captures mouse events inside the window.

=== Commit log from 'v0.1' to 'v0.2' (most recent changes are listed on top):

578df85 Added back root readme, fixed location for images in mineralexhaustionnotifier readme. Added logo and manifest.json for dsp.thunderstore.io
3b4cf2e Moved project to a subfolder. Made output from debug build go to normal bin/Debug, but instead have a post-build check that copies the result over if it is on my dev computer.
27db380 GUI improvements, refactoring and input event capture cleanup. See list below:* Highlight button red immediately.
* Moved out some DSP - mapping functions to a helper class.
* Show gui also in space, but hide it in the no gui mode.
* Don't eat keyboard events, only mouse.
* Close on escape key.
ceb3a7c Update README.md



== MineralExhaustionNotified v0.1

First release. Works fine for me, but haven't been tested on other peoples computers yet. RFC.
The plugin will periodically check the miners for an alarm (Low Power, Low Production Yield), and/or if they remaining mineral they can mine is low or none.

If a miner is detected with this condition a first time notification window will pop up, but afterwards only available through the toggle button (M) on lower right,
or by pressing the hot key.

If you have cleared out all faulty miners by default this will allow a popup notification to occur again.

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