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Beta version 0.6.0

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@aldelaro5 aldelaro5 released this 01 May 21:51
· 308 commits to master since this release

This adds support for browsing the ARAM when MMU is off for both Windows and Linux. If MMU is on, the ARAM cannot be accessed due to a limitation of DME and there will not be plans to add support for this.

The ARAM is only interesting for GameCube games that uses the SpeedHack and uses the ARAM as usable RAM even though it's not technically allowed by the hardware. The ARAM is typically located at 0x7e000000 and goes until 0x7effffff.

This was added due to needing to research a glitch in Simpsons hit and run forcing me to add this feature so don't take it as a sign that more development is coming. That being said, this does improve the compatibility from 75% of games to about 95%. The only incompatible games are the ones that REQUIRES MMU to be turned on and there isn't plans to add support to them.