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name: CI | ||
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on: | ||
push: | ||
branches: | ||
- main | ||
pull_request: | ||
branches: | ||
- main | ||
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jobs: | ||
build-and-test: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- name: Checkout code | ||
uses: actions/checkout@v2 | ||
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- name: Install dependencies | ||
run: sudo apt-get update && sudo apt-get install -y valgrind make gcc | ||
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- name: Build project | ||
run: make | ||
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- name: Run valgrind tests | ||
run: valgrind ./myalloc |
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{ | ||
"files.associations": { | ||
"myalloc.h": "c" | ||
} | ||
} |
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TARGET = myalloc | ||
OBJS = main.o myalloc.o | ||
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CXXFLAGS = -Wall -g -std=c++11 | ||
CXX = g++ | ||
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all: clean $(TARGET) | ||
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%.o: %.cpp | ||
$(CXX) -c $(CXXFLAGS) $< | ||
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$(TARGET): $(OBJS) | ||
$(CXX) $(CXXFLAGS) $(OBJS) -o $@ | ||
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clean: | ||
rm -f $(TARGET) | ||
rm -f $(OBJS) |
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#include <iostream> | ||
#include <vector> | ||
#include "myalloc.hpp" | ||
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int main(int argc, char* argv[]) { | ||
MyAllocator allocator(100, FIRST_FIT); | ||
std::cout << "Using first fit algorithm on memory size 100" << std::endl; | ||
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std::vector<int*> p(50, nullptr); | ||
for(int i = 0; i < 10; ++i) { | ||
p[i] = static_cast<int*>(allocator.allocate(sizeof(int))); | ||
if(p[i] == nullptr) { | ||
std::cout << "Allocation failed" << std::endl; | ||
continue; | ||
} | ||
*(p[i]) = i; | ||
std::cout << "p[" << i << "] = " << p[i] << " ; *p[" << i << "] = " << *(p[i]) << std::endl; | ||
} | ||
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allocator.printStatistics(); | ||
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for(int i = 0; i < 10; ++i) { | ||
if(i % 2 == 0) { | ||
continue; | ||
} | ||
std::cout << "Freeing p[" << i << "]" << std::endl; | ||
allocator.deallocate(p[i]); | ||
p[i] = nullptr; | ||
} | ||
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std::cout << "available_memory " << allocator.availableMemory() << std::endl; | ||
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std::vector<void*> before(100, nullptr); | ||
std::vector<void*> after(100, nullptr); | ||
allocator.compactAllocation(before, after); | ||
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allocator.printStatistics(); | ||
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// allocator's destructor will automatically free allocated memory | ||
return 0; | ||
} |
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#include <cassert> | ||
#include <cstdio> | ||
#include <cstdlib> | ||
#include <cstring> | ||
#include "myalloc.hpp" | ||
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MyAllocator::MyAllocator(int size, AllocationAlgorithm algorithm) { | ||
initialize(size, algorithm); | ||
} | ||
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MyAllocator::~MyAllocator() { | ||
destroy(); | ||
} | ||
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void MyAllocator::initialize(int size, AllocationAlgorithm algorithm) { | ||
assert(size > 0); | ||
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// Align size to 64 bytes | ||
size = (size + 63) & ~63; | ||
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algorithm_ = algorithm; | ||
size_ = size; | ||
memory_ = malloc(static_cast<size_t>(size_)); | ||
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if (!memory_) { | ||
fprintf(stderr, "Failed to allocate memory\n"); | ||
exit(EXIT_FAILURE); | ||
} | ||
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memset(memory_, 0, static_cast<size_t>(size_)); | ||
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Block* initialBlock = static_cast<Block*>(memory_); | ||
initialBlock->size = size_; | ||
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freeList_ = new Node{ initialBlock, nullptr }; | ||
allocatedList_ = nullptr; | ||
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pthread_mutex_init(&lock_, nullptr); | ||
} | ||
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void MyAllocator::destroy() { | ||
pthread_mutex_lock(&lock_); | ||
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free(memory_); | ||
memory_ = nullptr; | ||
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Node* current = freeList_; | ||
while (current) { | ||
Node* next = current->next; | ||
delete current; | ||
current = next; | ||
} | ||
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freeList_ = nullptr; | ||
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current = allocatedList_; | ||
while (current) { | ||
Node* next = current->next; | ||
delete current; | ||
current = next; | ||
} | ||
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allocatedList_ = nullptr; | ||
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pthread_mutex_unlock(&lock_); | ||
pthread_mutex_destroy(&lock_); | ||
} | ||
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void* MyAllocator::allocate(int size) { | ||
pthread_mutex_lock(&lock_); | ||
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Node* prev = nullptr; | ||
Node* curr = freeList_; | ||
Node* bestPrev = nullptr; | ||
Node* bestFit = nullptr; | ||
size_t totalSize = size + sizeof(size_t); | ||
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if (algorithm_ == BEST_FIT) { | ||
while (curr) { | ||
if (curr->block->size >= totalSize && (!bestFit || curr->block->size < bestFit->block->size)) { | ||
bestFit = curr; | ||
bestPrev = prev; | ||
} | ||
prev = curr; | ||
curr = curr->next; | ||
} | ||
curr = bestFit; | ||
prev = bestPrev; | ||
} else { | ||
while (curr && curr->block->size < totalSize) { | ||
prev = curr; | ||
curr = curr->next; | ||
} | ||
} | ||
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if (curr) { | ||
Block* block = curr->block; | ||
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if (block->size >= totalSize + sizeof(Block)) { | ||
Block* newBlock = reinterpret_cast<Block*>(reinterpret_cast<char*>(block) + totalSize); | ||
newBlock->size = block->size - totalSize; | ||
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Node* newNode = new Node{ newBlock, nullptr }; | ||
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curr->block->size = totalSize; | ||
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if (prev) { | ||
prev->next = newNode; | ||
} else { | ||
freeList_ = newNode; | ||
} | ||
} else { | ||
if (prev) { | ||
prev->next = curr->next; | ||
} else { | ||
freeList_ = curr->next; | ||
} | ||
curr->block->size = totalSize; | ||
} | ||
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Node* temp = allocatedList_; | ||
if (!temp) { | ||
allocatedList_ = curr; | ||
} else { | ||
while (temp->next) { | ||
temp = temp->next; | ||
} | ||
temp->next = curr; | ||
} | ||
curr->next = nullptr; | ||
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*reinterpret_cast<size_t*>(block) = totalSize; | ||
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pthread_mutex_unlock(&lock_); | ||
return reinterpret_cast<char*>(block) + sizeof(size_t); | ||
} | ||
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pthread_mutex_unlock(&lock_); | ||
return nullptr; | ||
} | ||
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void MyAllocator::deallocate(void* ptr) { | ||
assert(ptr != nullptr); | ||
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pthread_mutex_lock(&lock_); | ||
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Block* block = reinterpret_cast<Block*>(reinterpret_cast<char*>(ptr) - sizeof(size_t)); | ||
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Node* newNode = new Node{ block, nullptr }; | ||
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if (!freeList_) { | ||
freeList_ = newNode; | ||
} else { | ||
Node* curr = freeList_; | ||
while (curr->next) { | ||
curr = curr->next; | ||
} | ||
curr->next = newNode; | ||
} | ||
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Node* curr = allocatedList_; | ||
Node* prev = nullptr; | ||
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while (curr && curr->block != block) { | ||
prev = curr; | ||
curr = curr->next; | ||
} | ||
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if (curr) { | ||
if (prev) { | ||
prev->next = curr->next; | ||
} else { | ||
allocatedList_ = curr->next; | ||
} | ||
delete curr; | ||
} | ||
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bool merged; | ||
do { | ||
merged = false; | ||
Node* current = freeList_; | ||
while (current) { | ||
Node* checker = current; | ||
while (checker->next) { | ||
if (reinterpret_cast<char*>(current->block) + current->block->size == reinterpret_cast<char*>(checker->next->block)) { | ||
current->block->size += checker->next->block->size; | ||
Node* temp = checker->next; | ||
checker->next = checker->next->next; | ||
delete temp; | ||
merged = true; | ||
} else { | ||
checker = checker->next; | ||
} | ||
} | ||
current = current->next; | ||
} | ||
} while (merged); | ||
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pthread_mutex_unlock(&lock_); | ||
} | ||
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int MyAllocator::compactAllocation(std::vector<void*>& before, std::vector<void*>& after) { | ||
pthread_mutex_lock(&lock_); | ||
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int compactedSize = 0; | ||
size_t offset = 0; | ||
Node* current = allocatedList_; | ||
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Node* temp; | ||
while (freeList_) { | ||
temp = freeList_; | ||
freeList_ = freeList_->next; | ||
delete temp; | ||
} | ||
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while (current) { | ||
Node* next = current->next; | ||
Block* block = current->block; | ||
if (reinterpret_cast<char*>(block) != reinterpret_cast<char*>(memory_) + offset) { | ||
std::memmove(reinterpret_cast<char*>(memory_) + offset, block, block->size); | ||
before.push_back(reinterpret_cast<char*>(block) + sizeof(size_t)); | ||
after.push_back(reinterpret_cast<char*>(memory_) + offset + sizeof(size_t)); | ||
compactedSize++; | ||
} | ||
block = reinterpret_cast<Block*>(reinterpret_cast<char*>(memory_) + offset); | ||
current->block = block; | ||
offset += block->size; | ||
current = next; | ||
} | ||
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if (offset < static_cast<size_t>(size_)) { | ||
freeList_ = new Node{ reinterpret_cast<Block*>(reinterpret_cast<char*>(memory_) + offset), nullptr }; | ||
freeList_->block->size = size_ - offset; | ||
} else { | ||
freeList_ = nullptr; | ||
} | ||
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pthread_mutex_unlock(&lock_); | ||
return compactedSize; | ||
} | ||
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int MyAllocator::availableMemory() { | ||
pthread_mutex_lock(&lock_); | ||
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int availableMemorySize = 0; | ||
Node* current = freeList_; | ||
while (current) { | ||
availableMemorySize += current->block->size; | ||
current = current->next; | ||
} | ||
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pthread_mutex_unlock(&lock_); | ||
return availableMemorySize; | ||
} | ||
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void MyAllocator::printStatistics() { | ||
pthread_mutex_lock(&lock_); | ||
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int allocatedSize = 0; | ||
int allocatedChunks = 0; | ||
int freeSize = 0; | ||
int freeChunks = 0; | ||
int smallestFreeChunkSize = size_; | ||
int largestFreeChunkSize = 0; | ||
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Node* current = allocatedList_; | ||
while (current) { | ||
allocatedSize += current->block->size; | ||
allocatedChunks++; | ||
current = current->next; | ||
} | ||
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current = freeList_; | ||
while (current) { | ||
freeSize += current->block->size; | ||
if (current->block->size > largestFreeChunkSize) { | ||
largestFreeChunkSize = current->block->size; | ||
} | ||
if (current->block->size < smallestFreeChunkSize) { | ||
smallestFreeChunkSize = current->block->size; | ||
} | ||
freeChunks++; | ||
current = current->next; | ||
} | ||
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printf("Allocated size = %d\n", allocatedSize); | ||
printf("Allocated chunks = %d\n", allocatedChunks); | ||
printf("Free size = %d\n", freeSize); | ||
printf("Free chunks = %d\n", freeChunks); | ||
printf("Largest free chunk size = %d\n", largestFreeChunkSize); | ||
printf("Smallest free chunk size = %d\n", smallestFreeChunkSize); | ||
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pthread_mutex_unlock(&lock_); | ||
} |
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