Skip to content

My old OpenGL rendering engine written in plain C

License

Notifications You must be signed in to change notification settings

agorgl/energycore

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

EnergyCore

Introduction

A small realtime renderer that implements various lighting techniques

Building

  1. Clone the project and cd to the root directory.
  2. Run:
    make VARIANT=<VARIANT> TOOLCHAIN=<TOOLCHAIN>
    
    where the optional <VARIANT> can be either Release|Debug and optional <TOOLCHAIN> can be either MSVC|GCC|LLVM.
  3. Built executables will reside in the bin/<VARIANT> and libraries in the lib/<VARIANT> directory.

ChangeLog

  • TODO: Track major changes

Contributing

  • For bug fixes, any well checked pull requests are welcome

Credits

Written and maintained by:

Licensing

Read LICENSE

Copyright (C) 2016-2018 Agorgianitis Loukas [email protected]
All rights reserved.

About

My old OpenGL rendering engine written in plain C

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published