A glorious combat arena game designed to prove who is mightiest.
- Implement running of the game
Finish character creation, specificallyPlayer::Randomize()
andPlayer::RandomItems()
- Implement AI
- Implement Network-based mulitplayer with an as-of-yet undecided library
- Create GitHub Pages for project
... and that's all I can think of for now.
- Clone
- make (using GNUmake, if anyone else wants to try a different make, let me know the results!)
- Clone
- make (GNUmake port, untested), or put in VC++/Code::Blocks/eclipse/what-have-you and build it that way
NOTE: For Windows, you need PDCurses in your library path and the .dll file in the appropriate place as well.
##AS OF NOW Development is moving to GitHub as the main spot. If you're on Bitbucket, I can't guarantee it's up to date.