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CometBFT may duplicate transactions in the mempool's data structures

High severity GitHub Reviewed Published Jul 3, 2023 in cometbft/cometbft • Updated Nov 10, 2023

Package

gomod github.com/cometbft/cometbft (Go)

Affected versions

< 0.34.29
>= 0.37.0, < 0.37.2

Patched versions

0.34.29
0.37.2

Description

Impact

The mempool maintains two data structures to keep track of outstanding transactions: a list and a map.
These two data structures are supposed to be in sync all the time in the sense that the map tracks the index (if any) of the transaction in the list.

Unfortunately, it is possible to have them out of sync. When this happens, the list may contain several copies of the same transaction.
Because the map tracks a single index, it is then no longer possible to remove all the copies of the transaction from the list.
This happens even if the duplicated transaction is later committed in a block.
The only way to remove the transaction is by restarting the node.

These are the steps to cause the above duplication problem. Everything should happen within one height, that is no FinalizeBlock or BeginBlock ABCI calls should happen while these steps are reproduced:

  1. send transaction tx1 to the target full node via RPC
  2. send N more different transactions to the target full node, where N should be higher than the node's configured value for cache_size in config.toml
  3. send transaction tx1 again to the target full node

One of the copies of tx1 is now stuck in the mempool's data structures. Effectively causing a memory leak, and having that node gossiping that transaction to its peers forever.

The above problem can be repeated on and on until a sizable number of transactions are stuck in the mempool, in order to try to bring down the target node.

This problem is present in releases: v0.37.0, and v0.37.1, as well as in v0.34.28, and all previous releases of the CometBFT repo. It will be fixed in releases v0.34.29 and v0.37.2.

Patches

The PR containing the fix is here.

Workarounds

  • Increasing the value of cache_size in config.toml makes it very difficult to effectively attack a full node.
  • Not exposing the transaction submission RPC's would mitigate the probability of a successful attack, as the attacker would then have to create a modified (byzantine) full node to be able to perform the attack via p2p.

References

  • PR that introduced the map to track transactions in the mempool.
  • PR containing the fix.

References

@sergio-mena sergio-mena published to cometbft/cometbft Jul 3, 2023
Published by the National Vulnerability Database Jul 3, 2023
Published to the GitHub Advisory Database Jul 5, 2023
Reviewed Jul 5, 2023
Last updated Nov 10, 2023

Severity

High

CVSS overall score

This score calculates overall vulnerability severity from 0 to 10 and is based on the Common Vulnerability Scoring System (CVSS).
/ 10

CVSS v3 base metrics

Attack vector
Network
Attack complexity
Low
Privileges required
None
User interaction
None
Scope
Unchanged
Confidentiality
None
Integrity
Low
Availability
High

CVSS v3 base metrics

Attack vector: More severe the more the remote (logically and physically) an attacker can be in order to exploit the vulnerability.
Attack complexity: More severe for the least complex attacks.
Privileges required: More severe if no privileges are required.
User interaction: More severe when no user interaction is required.
Scope: More severe when a scope change occurs, e.g. one vulnerable component impacts resources in components beyond its security scope.
Confidentiality: More severe when loss of data confidentiality is highest, measuring the level of data access available to an unauthorized user.
Integrity: More severe when loss of data integrity is the highest, measuring the consequence of data modification possible by an unauthorized user.
Availability: More severe when the loss of impacted component availability is highest.
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:L/A:H

EPSS score

0.132%
(50th percentile)

Weaknesses

CVE ID

CVE-2023-34451

GHSA ID

GHSA-w24w-wp77-qffm

Source code

Credits

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