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Releases: adventuregamestudio/ags

3.5.0 Release

14 Dec 16:53
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This is a stable 3.5.0 release. The contents of this update are listed in Changes.txt as usual.

People who were working on this release:
@AlanDrake
@ivan-mogilko
@kmar (new pathfinding)
@mgambrell (better threaded audio support and bug fixes)
@monkey0506 (steam/gog plugin stubs)
@morganwillcock
@persn (Editor's Color Themes)
@rofl0r (bug fixes)
@scottchiefbaker (fixes to building on some Linux systems)
@sonneveld
@tobihan (fixes to building on some Linux systems)
@toojays (OpenGL support on Linux)
@tzachshabtay (new navigation bar for the Room Editor)

NOTES:
The iOS port was not properly updated, and may not compile without few manual changes. This is a known issue and hopefully will be resolved in following minor updates (e.g. 3.5.1). The main reason is that it still relies on older Allegro version and requires old hacks to work.

v.3.5.0.21

28 Nov 19:27
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v.3.5.0.21 Pre-release
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Updated build version (3.5.0.21)

v.3.5.0.20 - RC4

16 Nov 09:20
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v.3.5.0.20 - RC4 Pre-release
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Updated build version (3.5.0.20)

v.3.5.0.19 - RC3

29 Oct 21:53
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v.3.5.0.19 - RC3 Pre-release
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Updated build version (3.5.0.19)

v.3.4.4.2

23 Oct 21:08
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The only difference since 3.4.4.1 is that an unused non-free 3rd party code was removed from the source.

v.3.5.0.18 - RC2

13 Oct 12:16
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v.3.5.0.18 - RC2 Pre-release
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Editor: reload bitmap font after import

v.3.5.0.17 - RC1

30 Sep 22:59
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v.3.5.0.17 - RC1 Pre-release
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Updated build version (3.5.0.17)

v.3.4.4.1

25 Sep 17:22
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This is a micro patch for 3.4.4, which fixes an increased CPU load when certain game dialogs are displayed on screen.

v.3.5.0.16 - Beta 7

10 Sep 00:00
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v.3.5.0.16 - Beta 7 Pre-release
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Engine: fixed AGS_RUN_TESTS check

v.3.5.0.15 - Beta 6

11 Aug 20:49
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v.3.5.0.15 - Beta 6 Pre-release
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Updated build version (3.5.0.15)