Releases: adventuregamestudio/ags
3.5.0 Release
This is a stable 3.5.0 release. The contents of this update are listed in Changes.txt as usual.
People who were working on this release:
@AlanDrake
@ivan-mogilko
@kmar (new pathfinding)
@mgambrell (better threaded audio support and bug fixes)
@monkey0506 (steam/gog plugin stubs)
@morganwillcock
@persn (Editor's Color Themes)
@rofl0r (bug fixes)
@scottchiefbaker (fixes to building on some Linux systems)
@sonneveld
@tobihan (fixes to building on some Linux systems)
@toojays (OpenGL support on Linux)
@tzachshabtay (new navigation bar for the Room Editor)
NOTES:
The iOS port was not properly updated, and may not compile without few manual changes. This is a known issue and hopefully will be resolved in following minor updates (e.g. 3.5.1). The main reason is that it still relies on older Allegro version and requires old hacks to work.
v.3.5.0.21
Updated build version (3.5.0.21)
v.3.5.0.20 - RC4
Updated build version (3.5.0.20)
v.3.5.0.19 - RC3
Updated build version (3.5.0.19)
v.3.4.4.2
The only difference since 3.4.4.1 is that an unused non-free 3rd party code was removed from the source.
v.3.5.0.18 - RC2
Editor: reload bitmap font after import
v.3.5.0.17 - RC1
Updated build version (3.5.0.17)
v.3.4.4.1
This is a micro patch for 3.4.4, which fixes an increased CPU load when certain game dialogs are displayed on screen.
v.3.5.0.16 - Beta 7
Engine: fixed AGS_RUN_TESTS check
v.3.5.0.15 - Beta 6
Updated build version (3.5.0.15)