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Updated build version (3.5.0.11)
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Also, temporarily disabled BufferedStream because its writing mode is inconsistent with FileStream logic.
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ivan-mogilko committed May 11, 2019
1 parent 150897e commit fbbba00
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Showing 7 changed files with 15 additions and 9 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -4,7 +4,7 @@ set(CMAKE_USER_MAKE_RULES_OVERRIDE ${CMAKE_CURRENT_SOURCE_DIR}/CMake/c_flag_over
set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/CMake/cxx_flag_overrides.cmake)

project(AGS
VERSION 3.5.0.10
VERSION 3.5.0.11
LANGUAGES CXX C)

set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/CMake")
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6 changes: 6 additions & 0 deletions Changes.txt
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Expand Up @@ -22,6 +22,8 @@ Editor:
Editor finds them in both program folder and AppData.
- Added "Allow relative asset resolutions" option to "Backwards Compatibility" section.
Disabled by default, it makes game treat all sprites and rooms resolution as real one.
- Added "Custom Say/Narrate function in dialog scripts" options which determine what
functions are used when converting character lines in dialog scripts to real script.
- New revamped sprite import window.
- Sprites that were created using tiled import can now be properly reimported from source.
- Added context menu command to open sprite's source file location.
Expand Down Expand Up @@ -111,6 +113,7 @@ Engine:
for plugins unless any plugin hooked for the particular drawing events.
- Reimplemented FRead and FWrite plugin API functions, should now work in 64-bit mode too.
- Made fps display more stable and timing correct when framerate is maxed out for test purposes.
- Support "--gfxdriver" command line argument that overrides graphics driver in config.
- Use "digiid" and "midiid" config options to be used on all platforms alike and allow these to
represent driver ID as a plain string and encoded as an integer value (for compatibility).
- Completely removed old and unsupported record/replay functionality.
Expand All @@ -120,11 +123,14 @@ Engine:
- Expanded some of the error messages providing more information to end-user and developers.
- Fixed engine could not locate game data if relative path was passed in command line.
- Fixed potential bug which could cause DoOnceOnly tokens to be read incorrectly from a savedgame.
- Fixed Character.DestinationY telling incorrect values beyond Y = 255.
- Fixed DynamicSprite.SaveToFile() not appending ".bmp" if no extension was specified.
- Fixed IsMusicVoxAvailable() not working correctly in old games which use 'music.vox'.
- Fixed a bug in mp3/ogg decoder where it assumed creating an audiostream succeeded without
actually testing one.
- Added Scavenger's palgorithms plugin to the list of builtins, for ports that use ones.
- Added stubs for monkey0506's Steam and GoG plugins to let run games on systems that do not have
Steam/GoG installed (all related functionality will be disabled though).

Linux:
- Support for OpenGL renderer.
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4 changes: 2 additions & 2 deletions Common/core/def_version.h
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@@ -1,9 +1,9 @@
#ifndef __AGS_CN_CORE__DEFVERSION_H
#define __AGS_CN_CORE__DEFVERSION_H

#define ACI_VERSION_STR "3.5.0.10"
#define ACI_VERSION_STR "3.5.0.11"
#if defined (RC_INVOKED) // for MSVC resource compiler
#define ACI_VERSION_MSRC_DEF 3,5,0,10
#define ACI_VERSION_MSRC_DEF 3,5,0,11
#endif

#ifdef NO_MP3_PLAYER
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4 changes: 2 additions & 2 deletions Common/util/file.cpp
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Expand Up @@ -159,8 +159,8 @@ Stream *File::OpenFile(const String &filename, FileOpenMode open_mode, FileWorkM
{
FileStream *fs = nullptr;
try {
//fs = new FileStream(filename, open_mode, work_mode);
fs = new BufferedStream(filename, open_mode, work_mode);
fs = new FileStream(filename, open_mode, work_mode);
//fs = new BufferedStream(filename, open_mode, work_mode);
if (fs != nullptr && !fs->IsValid()) {
delete fs;
fs = nullptr;
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2 changes: 1 addition & 1 deletion Editor/AGS.Editor/app.manifest
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="3.5.0.10" name="AGSEditor"/>
<assemblyIdentity version="3.5.0.11" name="AGSEditor"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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4 changes: 2 additions & 2 deletions Editor/AGS.Types/Properties/AssemblyInfo.cs
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Expand Up @@ -22,9 +22,9 @@ namespace AGS.Types
public class Version
{
public static readonly bool IS_BETA_VERSION = true;
public const string AGS_EDITOR_DATE = "April 2019";
public const string AGS_EDITOR_DATE = "May 2019";
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.5.0";
public const string AGS_EDITOR_VERSION = "3.5.0.10";
public const string AGS_EDITOR_VERSION = "3.5.0.11";
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2019 others.";
}
}
2 changes: 1 addition & 1 deletion version.json
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@@ -1,5 +1,5 @@
{
"version": "3.5.0.10",
"version": "3.5.0.11",
"versionFriendly": "3.5.0",
"versionSp": "",
"appID": "6b60d97d-db82-4986-995f-31e2aad16832"
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