Releases: actuallyNothing/chatlog
Releases · actuallyNothing/chatlog
v2.0.1
Seventh stable release, this major update introduces a bug fix and some optimizations.
The most important one is a cooldown for client requests for old logs.
- Fixed a validity issue when receiving an old logs response from the server
- Added a cooldown for old round requests from the client
- Cached all colors and removed unnecesary Color() calls
Previous version's changes: https://github.com/actuallyNothing/chatlog/releases/tag/v2.0
v2.0
Sixth stable release, this major update introduces numerous additions and improvements to previous systems.
Changes
- Message timestamps are a lot more accurate
- TTT radio commands are now tracked alongside text messages
- These messages are highlighted in light blue color
- Added more filters
- Added filtering by team messages, roles, radio messages, contents and senders
- Chatlog interface has been overhauled
- Increased height for log reading
- "Selected message" has been improved to mimic actual chat messages and show information in a more readable manner
- "Filter by player" has been moved to Filters
- "Hide dead" has been removed, filtering by role and choosing all roles fulfills the same purpose
- Added a playerlist to show all players that were present at round start or sent a message during the round
- Added tab icons
- Added language flags
- Moved "previous map's last round" to SQL
- Rounds now show the map and time they were played on
- Config file replaced by /data/chatlog/chatlog_config.json
- The file can be directly edited and then synced to the server with the "chatlog_sync_config" command
- Added "administrate" tab for superadmins
- Allows to edit usergroups, privileges, server settings and MySQL credentials
- Added "old logs"
- Rounds have a unique six-character alphanumeric code that points to them in the database and can be used to get a specific round in the old logs tab
- If a player's usergroup is allowed to, they can also search for rounds by date and time
- Old logs contain rounds for previous maps, indexed by their "round code", along with the date and time they were played
- Optimized server-side round saving and reading
Translations
Outdated translations have been removed, any new contributions to language files are welcome.