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lightblue

Hey there, fellow developer!

You're welcome to modify this game, but here's a few things you should know:

  • The levels are stored in an array called GAME_LEVELS in levels.js. The elements are as follows:
  • o: coin
  • #: wall
  • +: static lava
  • =/|: horizontally/vertically moving lava
  • >/</v/^: dripping lava
  • .: empty space

If you want to add custom tiles, check out game.js. Perilous mode is stored in a different directory. Please keep the current credits there; you may add your own name or team though.