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Update test project for Godot 4.3 (#159)
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Co-authored-by: Andi Susanto <[email protected]>
Co-authored-by: Hugo Locurcio <[email protected]>
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3 people authored Oct 23, 2024
1 parent dd1db58 commit 9a46020
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Showing 25 changed files with 865 additions and 511 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/godot-ci.yml
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Expand Up @@ -56,7 +56,7 @@ jobs:
mkdir -v -p build/linux
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "Linux" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
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3 changes: 3 additions & 0 deletions test-project/.gitignore
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Expand Up @@ -307,3 +307,6 @@ platform/windows/godot_res.res

# Scons progress indicator
.scons_node_count

# Godot 4.x
.godot/
99 changes: 3 additions & 96 deletions test-project/default_env.tres
100755 → 100644
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@@ -1,102 +1,9 @@
[gd_resource type="Environment" load_steps=2 format=2]

[sub_resource type="ProceduralSky" id=1]
[gd_resource type="Environment" load_steps=2 format=3 uid="uid://be7rgr1r6sv6d"]

[sub_resource type="Sky" id="1"]
radiance_size = 4
sky_top_color = Color( 0.647059, 0.839216, 0.945098, 1 )
sky_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
sky_curve = 0.09
sky_energy = 1.0
ground_bottom_color = Color( 0.156863, 0.184314, 0.211765, 1 )
ground_horizon_color = Color( 0.423529, 0.396078, 0.372549, 1 )
ground_curve = 0.02
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2

[resource]

background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
sky = SubResource("1")
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_ao_channel_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 3
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

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