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aaronshaver/2d-unity-engine-mining-game

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Features

  • Perlin noise terrain generation
  • Chunk system which generatates terrain infinitely in all directions below y==0 (the surface) as the player moves
  • Mine brown dirt blocks by running into them
  • Battery for the drone ship that ticks down below the surface, then rapidly refills above the surface (as if by solar power)
  • Object pooling design pattern to improve frame rate and reduce negative effects of garbage collector
  • Game Over + New Game UI layer

Screenshot

(Unity camera zoomed out for demonstration purposes; actual game would be zoomed in so player couldn't see chunk edges)

screenshot

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C# prototype of a 2D mining game in the Unity engine

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