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Use correct method to delete resource #783

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merged 2 commits into from
Dec 11, 2024
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2 changes: 1 addition & 1 deletion src/cell.h
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ struct Cell {
}

void Clear() {
grid.release();
grid.reset();
text.t.Clear();
text.image = nullptr;
Reset();
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4 changes: 2 additions & 2 deletions src/grid.h
Original file line number Diff line number Diff line change
Expand Up @@ -513,7 +513,7 @@ struct Grid {
}
if (!cell->parent) return; // FIXME: deletion of root cell, what would be better?
s = cell->parent->grid->FindCell(cell);
cell->grid.release();
cell->grid.reset();
}

void InsertCells(int dx, int dy, int nxs, int nys, Cell *nc = nullptr) {
Expand Down Expand Up @@ -668,7 +668,7 @@ struct Grid {
}

void MergeWithParent(Grid *p, Selection &s, Document *doc) {
cell->grid = nullptr;
cell->grid.release();
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This is still not so great code, because you remove the pointer from the unique_ptr, and then "throw it away". We know there is an owner elsewhere, but that is not obvious from this code. So at the very least there should be a comment indicating who is the new owner and why. Ideally, it be even better if the code was structured such that release was used at the very moment the new owner takes the pointer, but only if that doesn't otherwise complicate the code.

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You can merge this commit and think about the above feedback for a separate commit, just to stop the crashing.

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@tobiolo tobiolo Dec 11, 2024

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Ok I will think about your feedback. The issue in my opinion is that the pasted grid is cloned into the grid owned by the cell and that is it, or the same happens but the grid is directly dissolved because it is merged. So there is a fifty-fifty chance that the owner (Cell/or unique_ptr in Cell responsible for Grid) keeps the grid or loses it directly after gaining it. With MergeWithParent and the circular reference (cell->grid) the Grid detaches itself from its owner so the Grid has no owner anymore.

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Ok, but in that case maybe some more comments in the code locations where this happens would be good.

foreachcell(c) {
if (x + s.x >= p->xs) p->InsertCells(p->xs, -1, 1, 0);
if (y + s.y >= p->ys) p->InsertCells(-1, p->ys, 0, 1);
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