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[New Project] Add garage flipper in project list
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Original file line number | Diff line number | Diff line change |
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--- | ||
page_id: garage-fliper | ||
layout: page | ||
title: Garage Flipper | ||
description: Simulator game where you can become builder and renovator of garages and car repair shops. | ||
img: assets/img/projects/garage-flipper.jpg | ||
importance: 1 | ||
category: game-dev | ||
--- | ||
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<div class="links"> | ||
<a href="https://store.steampowered.com/app/1764270/Garage_Flipper/" class="btn btn-amber btn-sm z-depth-0" role="button">Buy game <i class="fa fa-cart-shopping"></i></a> | ||
<a href=" https://store.steampowered.com/app/2414010/Garage_Flipper_Prologue/" class="btn btn-amber btn-sm z-depth-0" role="button">Play demo <i class="fa fa-gamepad"></i></a> | ||
</div> | ||
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As part of my work on the **Garage Flipper** project, I was responsible for key improvements to game mechanics and bug fixes, contributing to an enhanced user experience. My main tasks included: | ||
- Refactoring code to improve its readability, performance, and maintainability. | ||
- Implementing and optimizing the furniture arrangement system to provide intuitive and seamless space management in the game. | ||
- Improving mission management by fixing logical errors and enhancing the system for assigning player objectives. | ||
- Enhancing the user interface to make it more and functional. | ||
- Utilizing the Flood Fill algorithm to detect and analyze rooms, which improved the game's spatial recognition capabilities. | ||
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This project was a valuable experience, allowing me to develop skills in debugging, system optimization, and team collaboration. | ||
<div class="row"> | ||
<div class="col-sm mt-3 mt-md-0"> | ||
{% include figure.liquid path="assets/img/projects/garage-1.jpg" title="ekran wyboru gracza" class="img-fluid rounded z-depth-1" zoomable=true %} | ||
</div> | ||
<div class="col-sm mt-3 mt-md-0"> | ||
{% include figure.liquid path="assets/img/projects/garage-2.jpg" title="zasady gry" class="img-fluid rounded z-depth-1" zoomable=true %} | ||
</div> | ||
<div class="col-sm mt-3 mt-md-0"> | ||
{% include figure.liquid path="assets/img/projects/garage-3.jpg" title="ekran końcowy rozgrywki" class="img-fluid rounded z-depth-1" zoomable=true %} | ||
</div> | ||
</div> |
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--- | ||
page_id: garage-fliper | ||
layout: page | ||
title: Garage Flipper | ||
description: Gra w której wcielisz się w budowniczego i renowatora garaży i warsztatów samochodowych. | ||
img: assets/img/projects/polygangs.jpg | ||
importance: 2 | ||
category: game-dev | ||
--- | ||
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<div class="links"> | ||
<a href="https://store.steampowered.com/app/1764270/Garage_Flipper/" class="btn btn-amber btn-sm z-depth-0" role="button">Kup grę <i class="fa fa-cart-shopping"></i></a> | ||
<a href=" https://store.steampowered.com/app/2414010/Garage_Flipper_Prologue/" class="btn btn-amber btn-sm z-depth-0" role="button">Zagraj w demo<i class="fa fa-gamepad"></i></a> | ||
</div> | ||
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W ramach mojej pracy nad projektem **Garage Flipper** byłem odpowiedzialny za kluczowe usprawnienia mechanik gry oraz naprawę błędów, co przyczyniło się do poprawy ogólnego doświadczenia użytkownika. Moje główne zadania obejmowały: | ||
- Refaktoryzację kodu w celu poprawy jego czytelności, wydajności i łatwości w utrzymaniu. | ||
- Implementację i optymalizację systemu układania mebli, aby zapewnić intuicyjne i płynne zarządzanie przestrzenią w grze. | ||
- Poprawę zarządzania misjami, w tym naprawę błędów logicznych oraz ulepszenie systemu przydzielania celów gracza. | ||
- Ulepszenie interfejsu użytkownika, dzięki czemu stał się bardziej funkcjonalny. | ||
- Zastosowanie algorytmu Flood Fill do wykrywania i analizy pomieszczeń, co usprawniło rozpoznawanie przestrzeni przez grę. | ||
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Projekt był dla mnie cennym doświadczeniem, dającym możliwość rozwoju w zakresie debugowania, optymalizacji systemów oraz pracy w zespole. |
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