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Update README.md
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Git-Leon authored Mar 23, 2018
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* should be parameterized with a generic type whose upper bound is `PlayerInterface`.
* e.g. - `SomePlayerType` is a subclass of `PlayerInterface`.
* This restricts the types of players this game can interact with.
* `GameInterface` should enforce an aspect of
* `GameInterface` should declare each of the following methods:
* `TypeOfPlayer[] getPlayers()`
* `TypeOfPlayer getPlayer(Long playerId)`
* `void addPlayer(TypeOfPlayer player)`
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