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Merge branch 'main' of github.com:Z4urce/VRC-Haptic-Pancake
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Z4urce committed Nov 23, 2024
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# VRChat Haptic Pancake (for trackers)
A dirt cheap solution to enable haptic feedback on the vive (and other OpenVR compatible) trackers in VRChat (Or other OSC compatible VR games)
A dirt cheap solution to enable haptic feedback on the Vive trackers in VRChat and Resonite.

[<img src="Images/promo.png">](https://youtu.be/c1JQpJwJ7_c)

Expand All @@ -22,8 +22,12 @@ Curious about the development? Have any questions? Join the discord!
- Since I implemented the vibration pattern system, it barely affects the tracking. But it still depends on the selected pattern. For example You should experience minor to no drifting with the 'Linear' one.
- Can I put the tracker elsewhere after setting up my avatar?
- Yes. None of the trackers are permanently linked to any parts of your avatar. In fact you can even hotswap them. Just ensure you are using the right parameters in the bridge app.
- Does this work with tundra tracker or other trackers?
- The bridge app software supports every tracker. But you will need a custom PCB for tundra trackers. Find it here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper)
- How does this work with non-Vive trackers?
- The software side support is guaranteed by the Haptic Pancake Bridge app. Every SteamVR compatible tracker will be recognized and external device support is imminent.
- The hardware side is a bit more complicated:
- For Tundra trackers you will need a custom PCB from here: [Tundra Tapper](https://github.com/nkotech/Tundra-Tapper)
- Controllers that has been re-programmed into trackers will just work as they have haptics built in.
- Anything else should only work if the hardware respects the SteamVR api and has built in haptics or IO to attach one.

# Support the project
<a href='https://ko-fi.com/Z4urce' target='_blank'><img height='35' style='border:0px;height:46px;' src='https://az743702.vo.msecnd.net/cdn/kofi3.png?v=0' border='0' alt='Buy Me a Coffee at ko-fi.com' />
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