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Update item_table.cpp (#92)
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- Adjusts MessageID for GetItemID 0x6D Ocean Skulltula Token to use custom ID 0x6143 so Ocean and Swamp use different MessageIDs
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Tacoman369 authored Jul 28, 2024
1 parent daa96f8 commit cf7abd8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/source/rnd/item_table.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -548,7 +548,7 @@ namespace rnd {
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_GiveSong, (s16)8, (s16)-1,
1.00f), // Epona's Song

[0x6D] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_SMALL, (u8)game::ItemId::GoldSkulltula, 0x0052,
[0x6D] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_SMALL, (u8)game::ItemId::GoldSkulltula, 0x6143,
0x0020, 0x02, (s8)0xFF, (s8)0x03, (s8)0xFF, (s8)0xFF, DrawGraphicItemID::DI_GOLD_SKULLTULA,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_GiveSkulltula, (s16)1, (s16)-1,
1.00f), // Gold Skulltula - Ocean
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