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Releases: Yukitty/CassetteBeasts-modutils

v1.7.1

26 Mar 22:25
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  • Remove network protocol tag for multiplayer support

v1.7

02 Oct 22:56
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  • Update title screen mod notifications for Cassette Beasts v1.5
  • Minor future-proofing (more is probably needed)

v1.6.1

02 Jul 23:52
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  • Require mod home page URLs to begin with http:// or https://
  • New mod update icon, to ease user confusion

v1.6

02 Jul 10:09
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  • Fix bad patch loading in class patcher
  • Extend class patcher error checking, for easier debugging
  • Update Party.gd to include Cassette Beasts v1.2's forced ice bootleg
  • Add bootleg type randomization for party members in random type mode
  • Add Mod Utils setting to disable mod update notifications
  • Add action keybinds as an entry type in the mods settings tab
  • Add default label text for all controls in the mods settings tab

Hotfix v1.5.2

17 Jun 21:36
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Just a few more minor fixes I forgot!

  • Add missing "print" option to MODUTILS.class_patch
  • Update the translation strings relating to updates

Hotfix v1.5.1

17 Jun 21:09
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  • Fix menu option duplication bug in Magikrab when Mod Club Station is open

v1.5

16 Jun 09:13
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  • Fix vanilla Cassette Beasts v1.1.3 bootleg partner bug
  • Add super-early class patcher mechanism
  • Fix eye color in Redkrab's world sprite
  • Add glass resource, as a common shared mod currency item
  • Replace post_init callbacks with preloader singleton_setup_completed
  • Replace Magikrab scene override with instance editing in callback
  • Add a safe and reasonable mod updates notification system

Hotfix v1.4.1

06 Jun 21:03
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  • Fixed initialization order issues with external mods (hopefully)

Release v1.4

06 Jun 20:28
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Release v1.4 Pre-release
Pre-release

⚠️ This release causes serious issues, please use the following hotfix instead

  • Add overworld sprites for Redkrab
  • Remove bugfix submodule entirely
  • Change scene take-overs in cheat_mod and world submodules to load late and cache instead of preload

Release v1.3.1

30 May 21:28
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  • Remove WarpRegion patch, possibly fixes mod loading
  • Add world.merge_tree helper function