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feat(palette): add palette API
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Usage: lvgl.palette.main(lvgl.palette.BLUE_GREY)
Fix #35

Signed-off-by: Neo Xu <[email protected]>
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XuNeo committed Aug 4, 2024
1 parent a3d8c7f commit 8149762
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Showing 5 changed files with 85 additions and 2 deletions.
3 changes: 3 additions & 0 deletions examples/examples.lua
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,9 @@ local container = lvgl.Object {
}
}

-- change color directly using property
container.bg_color = lvgl.palette.main(lvgl.palette.BLUE_GREY)

print("created container", container)

local function createBtn(parent, name)
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3 changes: 2 additions & 1 deletion src/luavgl.c
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
#include "group.c"
#include "indev.c"
#include "obj.c"
#include "palette.c"
#include "timer.c"
#include "util.c"

Expand Down Expand Up @@ -137,7 +138,7 @@ LUALIB_API int luaopen_lvgl(lua_State *L)
luavgl_indev_init(L);
luavgl_group_init(L);
luavgl_disp_init(L);

luavgl_palette_init(L);
luavgl_constants_init(L);

/* Methods to create widget locate in widgets table, check `luavgl_obj_init`
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5 changes: 5 additions & 0 deletions src/luavgl.h
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Expand Up @@ -232,6 +232,11 @@ LUALIB_API lv_property_t luavgl_toproperty(lua_State *L, int idx,
*/
LUALIB_API int luavgl_pushproperty(lua_State *L, const lv_property_t *prop);

/**
* @brief Push lvgl color to stack
*/
LUALIB_API int luavgl_pushcolor(lua_State *L, lv_color_t color);

/**
* @brief Helper function to iterate through table
*
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68 changes: 68 additions & 0 deletions src/palette.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,68 @@
#include "luavgl.h"
#include "private.h"
#include "rotable.h"

static int luavgl_palette_main(lua_State *L)
{
lv_palette_t p = luaL_checkinteger(L, 1);

lv_color_t c = lv_palette_main(p);
luavgl_pushcolor(L, c);
return 1;
}

static int luavgl_palette_lighten(lua_State *L)
{
lv_palette_t p = luaL_checkinteger(L, 1);
uint8_t lvl = luaL_checkinteger(L, 2);

lv_color_t c = lv_palette_lighten(p, lvl);
luavgl_pushcolor(L, c);
return 1;
}

static int luavgl_palette_darken(lua_State *L)
{
lv_palette_t p = luaL_checkinteger(L, 1);
uint8_t lvl = luaL_checkinteger(L, 2);

lv_color_t c = lv_palette_darken(p, lvl);
luavgl_pushcolor(L, c);
return 1;
}

static const rotable_Reg palette_constants[] = {
{"RED", 0, {.integer = LV_PALETTE_RED} },
{"PINK", 0, {.integer = LV_PALETTE_PINK} },
{"PURPLE", 0, {.integer = LV_PALETTE_PURPLE} },
{"DEEP_PURPLE", 0, {.integer = LV_PALETTE_DEEP_PURPLE}},
{"INDIGO", 0, {.integer = LV_PALETTE_INDIGO} },
{"BLUE", 0, {.integer = LV_PALETTE_BLUE} },
{"LIGHT_BLUE", 0, {.integer = LV_PALETTE_LIGHT_BLUE} },
{"CYAN", 0, {.integer = LV_PALETTE_CYAN} },
{"TEAL", 0, {.integer = LV_PALETTE_TEAL} },
{"GREEN", 0, {.integer = LV_PALETTE_GREEN} },
{"LIGHT_GREEN", 0, {.integer = LV_PALETTE_LIGHT_GREEN}},
{"LIME", 0, {.integer = LV_PALETTE_LIME} },
{"YELLOW", 0, {.integer = LV_PALETTE_YELLOW} },
{"AMBER", 0, {.integer = LV_PALETTE_AMBER} },
{"ORANGE", 0, {.integer = LV_PALETTE_ORANGE} },
{"DEEP_ORANGE", 0, {.integer = LV_PALETTE_DEEP_ORANGE}},
{"BROWN", 0, {.integer = LV_PALETTE_BROWN} },
{"BLUE_GREY", 0, {.integer = LV_PALETTE_BLUE_GREY} },
{"GREY", 0, {.integer = LV_PALETTE_GREY} },
{"LAST", 0, {.integer = LV_PALETTE_LAST} },
{"NONE", 0, {.integer = LV_PALETTE_NONE} },

{"main", LUA_TFUNCTION, {luavgl_palette_main} },
{"lighten", LUA_TFUNCTION, {luavgl_palette_lighten} },
{"darken", LUA_TFUNCTION, {luavgl_palette_darken} },

{0, 0, {0} },
};

static void luavgl_palette_init(lua_State *L)
{
rotable_newlib(L, palette_constants);
lua_setfield(L, -2, "palette");
}
8 changes: 7 additions & 1 deletion src/util.c
Original file line number Diff line number Diff line change
Expand Up @@ -431,6 +431,12 @@ LUALIB_API lv_property_t luavgl_toproperty(lua_State *L, int idx,
return prop;
}

LUALIB_API int luavgl_pushcolor(lua_State *L, lv_color_t color)
{
lua_pushinteger(L, lv_color_to_int(color));
return 1;
}

LUALIB_API int luavgl_pushproperty(lua_State *L, const lv_property_t *prop)
{
lv_prop_id_t id = prop->id;
Expand All @@ -444,7 +450,7 @@ LUALIB_API int luavgl_pushproperty(lua_State *L, const lv_property_t *prop)
lua_pushnumber(L, prop->precise);
return 1;
case LV_PROPERTY_TYPE_COLOR:
lua_pushinteger(L, lv_color_to_int(prop->color));
luavgl_pushcolor(L, prop->color);
return 1;
case LV_PROPERTY_TYPE_POINT:
/* table of {x, y} */
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