Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

cxbe: Populate debug path header fields #643

Merged
merged 1 commit into from
Jul 28, 2023

Conversation

abaire
Copy link
Contributor

@abaire abaire commented Jul 5, 2023

No description provided.

@@ -158,6 +158,8 @@ Exe::Exe(const char *x_szFilename)
}
}

m_debugPath = x_szFilename;
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I think I'd prefer if this was an optional thing or user-controlled.

I'm concerned with leaking user-data (such as usernames) or storing unexpected data (which XBE parsers can't handle - such as non Windows paths).

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Added DEBUGPATH option.

@abaire abaire force-pushed the populate_debug_file_info branch 2 times, most recently from 14994a7 to 42efe5a Compare July 7, 2023 02:48
@thrimbor
Copy link
Member

I've reviewed (and tried) the code and everything seems to be fine. I'd like to see the fix in #652 land first but once it's in I'll hit the merge button on this one.

@thrimbor thrimbor merged commit e955705 into XboxDev:master Jul 28, 2023
6 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

Successfully merging this pull request may close these issues.

3 participants