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Include build version in sadxmlver.txt, update readme
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PiKeyAr committed Nov 17, 2024
1 parent 036a451 commit 06b5f52
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6 changes: 5 additions & 1 deletion README.md
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Expand Up @@ -8,7 +8,11 @@ If you need any help, check the [SADX Modding wiki.](https://github.com/X-Hax/SA
To use SADX Mod Loader, you must have:
* Sonic Adventure DX PC, 2004 version (US release)
* Windows 7 or later
* .NET Desktop Runtime 7.0
* Visual C++ 2022 runtime (x86)

To manage mods and edit settings, you also need the following:
* [SA Mod Manager](https://github.com/X-Hax/SA-Mod-Manager)
* .NET 8.0 Desktop runtime

## License

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2 changes: 2 additions & 0 deletions appveyor.yml
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Expand Up @@ -46,6 +46,8 @@ after_build:
copy C:\projects\sadx-mod-loader\extlib\SDL2\lib\x86\*.dll C:\sadxmm\extlib\SDL2\
echo | set /p dummyName="%APPVEYOR_BUILD_VERSION%" > "C:\sadxmm\sadxmlver.txt"
7z a C:\projects\sadx-mod-loader\bin\SADXModLoader.7z C:\sadxmm\*
artifacts:
- path: bin\SADXModLoader.7z
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