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Merge branch 'master' of https://github.com/X-Hax/SA-Mod-Manager #21

Merge branch 'master' of https://github.com/X-Hax/SA-Mod-Manager

Merge branch 'master' of https://github.com/X-Hax/SA-Mod-Manager #21

Triggered via push November 27, 2024 00:41
Status Success
Total duration 1m 55s
Artifacts 2

devbuild.yml

on: push
Matrix: build
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20 warnings
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L823
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L279
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L475
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SA2/GameConfig.xaml.cs#L206
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L19
The event 'MainWindowViewModel.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/Util.cs#L755
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L823
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L279
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Configuration/SADX/GameSettings.cs#L823
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L279
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L475
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/Controls/SA2/GameConfig.xaml.cs#L206
'GameSettings.Patches' is obsolete
Release Dev Build: SA-Mod-Manager/UI/Models/MainWindowViewModel.cs#L19
The event 'MainWindowViewModel.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L150
The event 'CodeData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/ModInfo.cs#L141
The event 'ModData.PropertyChanged' is never used
Release Dev Build: SA-Mod-Manager/Util.cs#L755
'System.Reflection.Assembly.Location' always returns an empty string for assemblies embedded in a single-file app. If the path to the app directory is needed, consider calling 'System.AppContext.BaseDirectory'.
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L279
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Release Dev Build: SA-Mod-Manager/Controls/SADX/GameConfig.xaml.cs#L475
'GameSettings.Patches' is obsolete

Artifacts

Produced during runtime
Name Size
SAModManager_x64_Release
10.5 MB
SAModManager_x86_Release
10.5 MB