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BPGM v0.1.2 - "New Horizons"

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@Wolfsblvt Wolfsblvt released this 15 Sep 13:48
· 70 commits to master since this release

Decided to stop naming new versions "beta" or "alpha". It is just confusing, and you guys should know that this tool will always be in kind of beta state, because it is actively beeing developed.
So I'll just use major and minor version numbers to show big and small releases :P

Will give the releases names now. Find stuff like that always funny when seeing it for other projects
Named it New Horizons cause... we'll see where this tool leads us. At least development speed should be much faster now. Will do more regularly releases and we have started writing automated tests and code reviews to be able to review new features much faster.

Changelog:

  • Automatic check for new updates (skippable)
  • Login Window alwas stays on top
  • Column order is retained through the session now
  • Unicode Icons for Rename Patterns
  • Last Rename Pattern saved & easier use of rename patterns
  • config.json will be filled with default values now, so you can change each without having to know the specific name before
  • Pattern "move type" is capitalized when STAB applies now
  • Fixed Evolvable count. Now shows how much exactly you can evolve with candies included that you will get for your evolves (e.g. evolving 12 Pidgeys lets you evolve one more)
  • Fixed Short forms of types (Fire = Fi, Fighting = Fg now. Grass = Gr, Ground = Gd. No second type is __)
  • Fixed Keyboard selection not updating selection count
  • Fixed missing delay between evolve and transfer after evolve
  • Fixed UTF8 in console output

For more detailed changes, see latest merged Pull Requests from top until Merge for release v0.1.2-alpha.2.