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Jeryn99 committed May 17, 2024
2 parents 72cdc48 + 5b211bd commit e54d3cc
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2 changes: 1 addition & 1 deletion Writerside/topics/Amethyst-Screwdriver.md
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Expand Up @@ -6,7 +6,7 @@ The Amethyst Screwdriver is a multi-tool item that can be used as a peripheral t
The amethyst at the top of the Screwdriver can be coloured by combining dye with the screwdriver in a crafting table.


![screwdriver_die_crafting.png](screwdriver_die_crafting.png)
![screwdriver_die_crafting.png](screwdriver_dye_crafting.png)


![screwdriver_dyes.png](screwdriver_dyes.png)
6 changes: 5 additions & 1 deletion Writerside/topics/Console-Unit-Patterns.md
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Expand Up @@ -33,7 +33,7 @@ A JSON must follow the following structure:
"id": "example:copper",
"name_component": "{\"color\":\"yellow\",\"text\":\"Copper\"}",
"texture_definition": {
"emissive": true,
"emissive": false,
"texture": "tardis_refined:textures/patterns/console/copper/copper_console.png"
}
},
Expand All @@ -46,9 +46,13 @@ A JSON must follow the following structure:
}
}
]
,"replace": false
}
```

> If the ``"replace"`` field = `true`, it indicates that your patterns will replace all patterns for this Console Unit type.

## Resource Pack
You also need to create a Minecraft Resource Pack that contains all the textures you will be using in each pattern.

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2 changes: 1 addition & 1 deletion Writerside/topics/Desktops.md
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Expand Up @@ -62,7 +62,7 @@ By default, the desktop preview texture will show a placeholder texture. If you
* assets
* [your_resource_pack_namespace]
* textures
* ui
* gui
* desktops
* [your_desktop_id].png
```
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3 changes: 3 additions & 0 deletions Writerside/topics/External-Shell-Patterns.md
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Expand Up @@ -60,9 +60,12 @@ The JSON structure for Shell Patterns differ slightly from that of Console Patte
"name_component": "{\"color\":\"yellow\",\"text\":\"Missing Key\"}"
}
]
,"replace": false
}
```

> If the ``"replace"`` field = `true`, it indicates that your patterns will replace all patterns for this Shell type.
## Resource Pack
You also need to create a Minecraft Resource Pack that contains all the textures you will be using in each pattern.

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2 changes: 1 addition & 1 deletion Writerside/topics/Getting-Started.md
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Expand Up @@ -9,7 +9,7 @@ Welcome to TARDIS Refined, a Doctor Who mod that aims to expand and adapt the TA
# The Basic Steps
In order to get yourself on board the TARDIS as quickly as possible, you will have to complete the following steps.

![209613115-8db558ab-e692-4629-8ec2-92504b9dfb59.png](209613115-8db558ab-e692-4629-8ec2-92504b9dfb59.png)
![root_shell_cluster.png](root_shell_cluster.png)

1. Create your Screwdriver and first Astral Manipulator
2. Locate a TARDIS Root plant
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5 changes: 4 additions & 1 deletion Writerside/topics/The-Eye-of-Harmony-Power.md
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Expand Up @@ -15,7 +15,10 @@ The Eye of Harmony chamber can be found under the corridor hub, down the gravity

## Alright enough of this. How do I open the Eye?

Alright, pushy. The Eye of Harmony's container has to be initialised by installing and activating four Arton Pillars in the Artron Pillar slots which can be found around the Chamber.
Alright, pushy. The Eye of Harmony's container has to be initialised by **crafting four Arton Pillars** via the Astral Manipulator on top of the Artron Pillar slots which can be found around the Chamber.


![where_the_pillars_are.png](where_the_pillars_are.png)

![artron_pillar_in_slot.png](artron_pillar_in_slot.png)
_As of writing this Wiki, we don't have a better pillar model. Hopefully that will be sorted soon! - River_
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2 changes: 1 addition & 1 deletion Writerside/topics/The-TARDIS.md
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Expand Up @@ -2,4 +2,4 @@

The following items discuss TARDIS functionalities.

![2024-04-24_17.50.05.png](overgrown_root.png)
![overgrown_root.png](overgrown_root.png)

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