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Expand the grid size of the Multiply test automatically when needed #52
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shallawa
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WebKit#52 Enlarge the grid size and reduce the tile size when a larger complexity is needed to lower the frame rate. Refactor the spiral iterator into a separate class. Keep calling its next() method to move to the next cell. When its isDon() returns true enlarge the iterator grid size and resize the already created tiles to fit in the new grid size. Add a new class for the roundedRect tile called "Tile". This class can handle the location, size and animation of the Tile. Add a unit test for the spiral iterator.
shallawa
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WebKit#52 Enlarge the grid size and reduce the tile size when a larger complexity is needed to lower the frame rate. Refactor the spiral iterator into a separate class. Keep calling its next() method to move to the next cell. When its isDone() returns true enlarge the iterator grid size and resize the already created tiles to fit in the new grid size. Add a new class for the roundedRect tile called "Tile". This class can handle the location, size and animation of the Tile.
shallawa
added a commit
to shallawa/MotionMark
that referenced
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Apr 26, 2024
WebKit#52 Enlarge the grid size and reduce the tile size when a larger complexity is needed to lower the frame rate. Refactor the spiral iterator into a separate class. Keep calling its next() method to move to the next cell. When its isDone() returns true enlarge the iterator grid size and resize the already created tiles to fit in the new grid size. Add a new class for the roundedRect tile called "Tile". This class can handle the location, size and animation of the Tile.
shallawa
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Apr 26, 2024
…grid size WebKit#52 Refactor the spiral iterator into a separate class. Keep calling its next() method to get the coordinates ofthe next cell. When its isDone() returns true create a new iterator and make the tiles of upper layers have less lightness than the ones on the lower layers. Add a new class for the roundedRect tile called "Tile". This class can handle the location, size and animation of the Tile.
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This test has been requiring enlarging the grid size manually every time a fast browser maxes out the maximum grid size.
We should be to do this automatically by enlarging the grid size and reducing the tile size when a larger complexity is needed to lower the frame rate.
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