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stratagus (2.4.3) eoan; urgency=medium | ||
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* Allow specifying colors, percentages, and border for the LifeBar. | ||
* Allow spaces in map names. | ||
* Fix spawning missile positions. | ||
* Let AI players attack each other if the presets have been | ||
adjusted to move them to different teams. | ||
* Fix multiplayer desync, use local random function for building | ||
sound randomness. | ||
* Use goal position of previous command as starting point for | ||
chained commands. This fixes sending a unit somewhere and then | ||
chaining the command to guard. | ||
* Fix an OpenGL crash on video playback. | ||
* Allow self-casting. | ||
* Add a flag for units that should snipe from a distance, so those | ||
units will try to stay out of range of others as much as | ||
possible. This fixes an issue whereby Alleria or a ballista would | ||
enter tower range needlessly. | ||
* Add a fix to make sure terrain resources are lost when | ||
harvesting actions are cancelled. | ||
* Randomly play building sounds when constructing. | ||
* Play shore sounds when units reach the shore. | ||
* Add an action to let units auto-explore. This is also used so | ||
that AI players now send out exploration units across the | ||
map. (The latter is for effect.) | ||
* Add a DemoMode to allow auto-playing AI demos from the main menu | ||
when idle. | ||
* Fix editor changing of surroundings to recurse until all | ||
transitions are done. | ||
* Enable auto-cast during attack move. | ||
* Allow casting on unit portraits. | ||
* Fix an issue where the minimap was not updated after a building | ||
was destroyed. | ||
* Add TTL percent calculation that can be used from Lua scripts to | ||
show the time to live for a summoned unit. | ||
* Draw the click missile (the cross that is placed when ordering a | ||
unit) over the fog of war. It was invisible otherwise, and with | ||
order-lines disabled it was not clear if the order had been | ||
received. | ||
* Improve the performance of the AI enemy finder. Ported from | ||
Wyrmgus. | ||
* Print stack information on errors to get better bug reports. | ||
* Support compilation on Haiku. | ||
* Show panel index 2, even if only this unit has mana and not the | ||
entire unit type. | ||
* Make code work with Lua 5.3. However, the build will still use | ||
5.1 because 5.2 and 5.3 are noticeably slower. | ||
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-- Tim Felgentreff <[email protected]> Sat, 25 Apr 2020 09:53:28 +0200 | ||
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stratagus (2.4.2) xenial; urgency=medium | ||
* Force load progress to screen only every 500ms. On modern machines, | ||
loading was so fast that almost all time was spent in screen redraw | ||
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@@ -6,11 +6,11 @@ Copyright: | |
© 2004 David Martínez Moreno <[email protected]> | ||
© 2010-2012 Pali Rohár <[email protected]> | ||
© 2015 cybermind <[email protected]> | ||
© 2016-2018 Tim Felgentreff <[email protected]> | ||
© 2016-2020 Tim Felgentreff <[email protected]> | ||
License: GPL-2+ | ||
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Files: * | ||
© 1998-2017 by The Stratagus Project, including: | ||
© 1998-2020 by The Stratagus Project, including, among others: | ||
Jimmy Salmon <[email protected]> | ||
Russel Smith <[email protected]> | ||
Nehal Mistry <[email protected]> | ||
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